Global Emeralds
by AdmiralSdot
Global Emeralds changes where emerald ore generates in the Overworld, spreading it beyond the mountain biomes where vanilla places it.
What it does
In vanilla Minecraft, emerald ore only generates in the Extreme Hills biomes. This mod extends emerald ore spawning to additional Overworld biomes, and its world generation otherwise follows the same rules as the vanilla ore, except for the biome list. Generation replaces stone, granite, diorite and andesite between Y-levels 4 and 31, with one ore per group placed in each chunk.
Global Emeralds runs on client and server, so both the server and every player need it. Files are published for Fabric, Forge and NeoForge, with the most recent Fabric build at 1.16.54 for 1.16.5 and the most recent NeoForge build at 1.2.0 for 1.21.1. The mod's own game versions run 1.12.2 – 1.21.5, with files covering 22 release versions. The code is not open source, and all rights are reserved.
The emerald ore block keeps its vanilla name and texture and drops the same items. Its recipes use the forge:ores/emerald tag, so modpacks that already use that tag can pick up the ore without changes. The mod does not add armor, tools, dogs or spaceships despite what some of its notes suggest, and it adds nothing else to the game beyond emerald ore spawning in Overworld biomes.
Key features
Overworld emerald spawning
Emerald ore generates in more Overworld biomes than the vanilla mountain biomes allow.
Vanilla-matching generation
Generation follows the vanilla emerald ore rules, changed only in the list of allowed biomes.
Chunk-based placement
Ore is placed as one vein per group in each chunk, replacing stone, granite, diorite and andesite between Y-levels 4 and 31.
Unified ore tag
The ore uses the forge:ores/emerald tag, so recipes that depend on that tag work with it.
Compatibility
Latest build for each game version and loader.
1.21.x3 of 3 versions with builds
1.20.x2 of 2 versions with builds
1.19.x2 of 2 versions with builds
1.16.x6 of 6 versions with builds
1.15.x3 of 3 versions with builds
1.14.x5 of 5 versions with builds
1.12.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Players and modpack authors who want emerald ore to appear in more Overworld biomes, and who do not need extra items or content added alongside it.
Questions
Does Global Emeralds need to be installed on both sides?
Which loaders does Global Emeralds support?
Does Global Emeralds add new items?
In the catalog
Global Emeralds is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 15,307 mods support Minecraft 1.21.5.
More from AdmiralSdot
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What the author says
Emerald ore has always only spawned in Mountain Biomes, also known as Extreme Hills Biomes. This mod changes that, by unlocking its own Emerald Ore to spawn in all (Overworld) biomes. This emerald ore has the same name, texture, and drops as vanilla, and should be unified for recipes (forge:ores/emerald). World-Gen…
Official listing
- Modrinth page
- modrinth.com/mod/global-emeralds
- Owner
- AdmiralSdot
- Published
- 2025-04-29
- Updated on Modrinth
- 2025-05-10
- Facts verified
- 2026-10-15
