Despawn Tweaks
by Txni
Despawn Tweaks changes when mobs holding items or gear are allowed to despawn on servers, and how held loot drops when they do.
What it does
Mobs that pick up items or wear gear normally stay in the world because the game blocks their removal. This server-side mod lets such mobs despawn naturally. When one does despawn, the loot it was holding is dropped instead of vanishing with it. The mod also covers mobs spawned from spawners, which can be allowed to bypass the rule, optionally only inside specific structures.
The mod is a multiloader port of DespawnTweaker and is listed as a performance mod, with gains described for both dedicated servers and singleplayer worlds. Its required dependencies are Fabric API and TxniLib. Files are published for Fabric, Forge and NeoForge, with builds for 1.20 – 1.21.1 and latest files for 1.21.1 on Fabric and NeoForge and 1.20.1 on Forge. The environment is server-side only, so players join without installing it, and the code is open source under the GNU Lesser General Public License v3.0 only.
Key features
Natural despawning for item carriers
Mobs that pick up items or gear can be removed by the normal despawn rules instead of staying indefinitely.
Held loot is dropped
When a mob despawns while holding an item, the held loot is dropped so it is not lost.
Spawner mob exception
Mobs spawned from spawners can bypass the rule, and this can be limited to specific structures.
Performance focus
Fewer lingering mobs are kept loaded, which the author describes as a performance gain on servers and in singleplayer.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Use cases
Dedicated servers with many mobs
Server owners can clear mobs that would otherwise remain forever after picking up gear.
Singleplayer worlds
The same rules apply in singleplayer, so leftover mobs do not build up over long sessions.
Who it’s for: Server owners who want stuck item-carrying mobs to despawn, and singleplayer players who see the same buildup.
How it compares
No Spawner is a server-required mod for Fabric, Forge and NeoForge covering 1.18.2 – 26.2, released under the BSD 2-Clause License and open source. APTweaks: Spawn is server-side only for Forge and NeoForge on 1.18.2 – 1.21.1 under the MIT License and open source. Let Me Despawn is server-side only for Fabric, Forge, NeoForge and Quilt across 1.12.2 – 26.3 under the GNU Lesser General Public License v3.0 only, like this mod.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Despawn Tweaks | Fabric, Forge and NeoForge | 1.20 – 1.21.1 | Server-side only | 2025-02-01 |
| No Spawner | Fabric, Forge and NeoForge | 1.18.2 – 26.2 | Server required, client optional | 2026-06-19 |
| APTweaks: Spawn (11.x Classic) | Forge and NeoForge | 1.18.2 – 1.21.1 | Server-side only | 2026-03-10 |
| Let Me Despawn | Fabric, Forge, NeoForge and Quilt | 1.12.2 – 26.3 | Server-side only | 2026-09-17 |
Questions
Does Despawn Tweaks need Fabric API on Forge or NeoForge?
Do players need to install Despawn Tweaks?
Which Minecraft versions have files?
In the catalog
Despawn Tweaks is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 32,366 mods support Minecraft 1.21.1.
More from Txni
Similar mods
What the author says
Multiloader port of DespawnTweaker, a performance mod that fixes cases where mobs won't be removed. Features: - Allows mobs that pick up items or gear to despawn naturally. - Drops held loot properly when mobs despawn. - Allows mobs that spawn from spawners to bypass this rule, optionally only in specific structures…
Official listing
- Modrinth page
- modrinth.com/mod/despawn-tweaks
- Owner
- Txni
- Published
- 2025-02-01
- Updated on Modrinth
- 2025-02-01
- Facts verified
- 2026-10-15
