Depillage
by pajic
Depillage stops pillager outposts from spawning once enough pillagers have been killed near them.
What it does
Each outpost counts pillager kills within a set radius around its structure. When the count reaches the required amount, the mod prevents further pillagers from spawning at that outpost. Both the kill threshold and the radius are configurable, with defaults of 100 kills and 64 blocks. The mod was written to stop pillager outposts from endlessly producing pillagers across a large area, a problem the author describes as the reason for the project.
Depillage is server-side only, so players join without installing it. It also works in single-player worlds, where the integrated server runs it. Players who take part in clearing an outpost receive on-screen messages that show progress toward the threshold for their current outpost. Server owners who want custom text install Polymer on the server and enable the Auto-Host option. Translations for the progress messages are included, and clients without a translation see the default English text.
Depillage requires Fabric API on Fabric. Builds exist for Fabric and NeoForge across five release versions, 26.1 – 26.3, and the latest file is 1.0.2+26.1.2 for 26.3. The code is released under the MIT License and is open source.
Key features
Outpost kill threshold
An outpost stops spawning pillagers once the configured number of kills has been reached near it.
Configurable kill radius
The area around each structure where kills are counted can be set in blocks, with 64 as the default.
Participation messages
Players who fight near an outpost see on-screen messages with the progress for that outpost.
Custom message text
Server owners can change the progress messages through Polymer, and translated text is used where available.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Server owners who want pillager outposts to stop spawning after a set number of kills, and players who clear outposts on multiplayer servers or in single-player worlds.
How it compares
Project Pillager is server-side only, is released under the CC0 1.0 Universal license, and is not open source. Its files cover 1.20.1 – 26.1.2 on Fabric, Forge and NeoForge. Mounted Pillagers is a Fabric mod for 26.1 – 26.1.2 that runs on the client and server together, under the MIT License, and is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Depillage | Fabric and NeoForge | 26.1 – 26.3 | Server-side only | 2026-09-24 |
| Project Pillager | Fabric, Forge and NeoForge | 1.20.1 – 26.1.2 | Server-side only | 2026-08-30 |
| Mounted Pillagers | Fabric | 26.1 – 26.1.2 | Client and server | 2026-07-23 |
Questions
Does Depillage need Fabric API?
Do players need to install Depillage?
Can the kill threshold and radius be changed?
In the catalog
Depillage is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 8,071 mods support Minecraft 26.3.
More from pajic
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What the author says
Ever thought it's stupid that there is no way to prevent pillager outposts from spawning pillagers infinitely in a huge area? Yeah, me too. This mod stops pillagers from spawning at their pillager outpost if enough pillagers have been killed near the outpost. Participating players will receive on-screen messages…
Official listing
- Modrinth page
- modrinth.com/mod/depillage
- Owner
- pajic
- Published
- 2026-05-27
- Updated on Modrinth
- 2026-09-24
- Facts verified
- 2026-10-15
