Death Keeper - Grave Stones
by LopyLuna
Death Keeper - Grave Stones changes what happens to a player's items on death: instead of dropping everything on the ground, the drops are stored in a gravestone at the death location.
What it does
When a player dies, the drops are intercepted and placed into a gravestone at the spot where the death happened, so the player can recover them later instead of losing them to the ground. Gravestones can also be placed in the world, and the percentage of items lost on death can be set in the configuration. A Keep option keeps the drops from the gravestone safe, and entity drops are supported as well.
The mod is built to avoid clutter: when several deaths happen close together, nearby graves are merged into a single gravesite, so repeated deaths on the same spot do not fill an area with separate stones. Smart grave placement chooses a suitable position for each stone, and a grave lifespan setting controls how long a gravestone remains. Boss and mob graves are a planned addition noted by the author.
Death Keeper runs on client and server, so both the server and every player need it. It targets NeoForge only, with builds for 1.21.1, 1.21.3, 1.21.4, 1.21.5, 1.21.8, 1.21.10, 1.21.11 and 26.1. The license is custom and the mod is not open source, though the source code is public. Because it intercepts drops directly, it needs no special compatibility work with inventory mods such as Curios.
Key features
Gravestone on death
Items that would drop on the ground are stored in a gravestone at the death location for later recovery.
Configurable item loss
The percentage of items lost on death can be configured, and a Keep option protects the drops.
Grave merging
Graves created close together are merged into one gravesite, reducing clutter where players die repeatedly.
Smart grave placement and lifespan
Gravestones are placed on a suitable spot, and a configurable lifespan controls how long each grave stays.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Soul Gravestone is a NeoForge mod for 1.21.1 under the MIT License and is open source, and it runs on client and server. Tils Graves runs on Fabric, Forge, NeoForge and Quilt for 1.21 – 1.21.10, and it works with a server alone, since clients may leave it out. Very Simple Gravestones covers 1.19.4 – 26.3 on four loaders and is under the MIT License, and players can join without installing it.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Death Keeper - Grave Stones | NeoForge | 1.21.1 – 26.1 | Client and server | 2026-03-31 |
| Soul Gravestone | NeoForge | 1.21.1 | Client and server | 2025-11-01 |
| Tils Graves | Fabric, Forge, NeoForge and Quilt | 1.21 – 1.21.10 | Server required, client optional | 2025-11-23 |
| Very Simple Gravestones | Fabric, Forge, NeoForge and Quilt | 1.19.4 – 26.3 | Server required, client optional | 2026-09-16 |
Questions
Does Death Keeper need Curios or another inventory mod?
Which loader does Death Keeper support?
Must the server have Death Keeper installed?
In the catalog
Death Keeper - Grave Stones is one of 8,016 Management mods on ModsFinder, and one of 2,689 Management mods for NeoForge. 11,959 mods support Minecraft 26.1.
More from LopyLuna
Similar mods
What the author says
Death Keeper is a lightweight, configurable mod that intends keeps your items safe when you die. This mod doesnt really need special compatibility with inventory mods (like Curios), since it works by intercepting drops directly rather than accessing player inventories.
Official listing
- Modrinth page
- modrinth.com/mod/death-keeper
- Owner
- LopyLuna
- Published
- 2026-03-25
- Updated on Modrinth
- 2026-03-31
- Facts verified
- 2026-10-15
