Death Drops
by Thumpbacker
Death Drops changes how many items a player loses when they die, with limits set per item class through gamerules and item tags.
What it does
The mod replaces the default rule that drops the whole inventory on death. Common items such as dirt and rotten flesh drop up to a full stack, regular items such as iron and gold ingots drop up to 32, and rare items such as diamonds and netherite ingots drop up to 16. Ultra rare items such as dragon eggs and nether stars never drop. Each limit can be changed with a gamerule, so server owners control how much is lost.
Armor and tools are not dropped on death. They take damage instead, until they break. Elytra, tridents, food and sticks drop only once they reach 1 durability. Item tags decide which items fall into each class, so modpacks can move items between classes. Players need the mod on their client, while a server can run without it.
Death Drops is published only for Fabric, for game version 26.2, with the 1.0.0 file dated 2026-07-05. It is open source under the MIT License and the source code is public.
Key features
Tiered death drops
Items are grouped into common, regular, rare and ultra rare classes, each with its own drop limit on death.
Gamerule controls
Gamerules set how items drop and the maximum number of each class lost, so the limits can be tuned per world.
Item tags
Item tags place items into drop classes, letting a modpack adjust which items belong where.
Durability damage for gear
Armor and tools take damage on death instead of dropping, and break after enough deaths.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Hardcore-leaning survival
A world where death costs something but not an entire inventory, with rare items always protected.
Server rule sets
Server owners adjust the gamerules and tags so the drop rules match the rest of their server.
Who it’s for: Players who want a softer death penalty than losing everything, and server owners who want to set item loss by item class.
How it compares
Panda Death Ban is server-side only, open source under CC0 1.0 Universal, and published for Fabric across 1.21.11 – 26.3, so players can join without it. Death Log is server required with client optional, open source under the MIT License, and covers Fabric, Forge, NeoForge and Quilt for 26.2. Femur SMP Mod is client and server, under CC0 1.0 Universal, for 26.2, and is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Death Drops | Fabric | 26.2 | Client required, server optional | 2026-07-05 |
| Panda Death Ban | Fabric | 1.21.11 – 26.3 | Server-side only | 2026-10-04 |
| Death Log | Fabric, Forge, NeoForge and Quilt | 26.2 | Server required, client optional | 2026-08-08 |
| Femur SMP Mod | Fabric | 26.2 | Client and server | 2026-08-06 |
Questions
Which loader does Death Drops support?
Can the drop limits be changed?
In the catalog
Death Drops is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 13,894 mods support Minecraft 26.2.
More from Thumpbacker
Similar mods
What the author says
When dying you no longer loose your entire inventory. Now you only drop a random amount of each item on death. Easy items (i.e. Dirt, Rotten Flesh etc.) can drop up to a stack of items on death
Official listing
- Modrinth page
- modrinth.com/mod/death-drops
- Owner
- Thumpbacker
- Published
- 2026-06-25
- Updated on Modrinth
- 2026-07-05
- Facts verified
- 2026-10-15
