DeadSummons
DeadSummons adds an evil Magic line to the game, with three magic types and a single boss that uses them.
What it does
The mod brings a set of dark magic items and spells into the world, built around three magic types that a player can use. A single boss fight uses the same magic, and items found in the world give access to the content without a crafting chain. The author notes that the first release still has known bugs, so some features may behave unevenly.
Spells and items in the mod have their own cooldowns. The author reports that a spell cooldown can persist after leaving a game, and that an item can skip the cooldown, so the timing of abilities is one area still being fixed. The author states that updates are planned to resolve these small bugs.
DeadSummons is published for Forge and NeoForge across 8 release versions, 1.19.2 – 1.21.5. Its latest Forge file is 1.1.0 for 1.20.1, and its latest NeoForge file is 1.1.0 for 1.21.5, both dated 2025-07-12. Server owners install it, and players connect with no copy of their own. The code is not open source; it is released under All rights reserved.
Key features
Evil magic line
A set of dark magic items and spells forms the core of the mod, with three magic types available to the player.
Single boss fight
One boss is built around the three magic types, giving the magic a combat use in a dedicated encounter.
Items in the world
Magic items appear in the world, so players can find them while exploring instead of only crafting them.
Known cooldown issues
The author reports spell cooldowns that can persist after leaving a game, and items that skip the cooldown.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Magic Stone is client and server, published for Forge and NeoForge across 1.20.1 – 1.21.4, and is not open source. Boss And Magic is client-side only on Forge for 1.19.2, so it runs without a server install, unlike DeadSummons. Keepers of the Stones adds a Forge and NeoForge option across 1.19.2 – 1.21.8 under the GNU General Public License v3.0 only.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| DeadSummons | Forge and NeoForge | 1.19.2 – 1.21.5 | Server-side only | 2025-07-12 |
| Magic Stone (魔咒石) | Forge and NeoForge | 1.20.1 – 1.21.4 | Client and server | 2026-03-18 |
| Boss And Magic | Forge | 1.19.2 | Client-side only | 2023-07-08 |
| Keepers of the Stones | Forge and NeoForge | 1.19.2 – 1.21.8 | Client and server | 2025-08-22 |
Questions
Does DeadSummons need to be installed on the client?
Which loaders does DeadSummons support?
Are the known cooldown bugs fixed?
In the catalog
DeadSummons is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 15,307 mods support Minecraft 1.21.5.
More from KingDumplings
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What the author says
Welcome to the DeadSummon Mod We Now Have A Release verison With little bug of know. If you are new to this mod This adds Magic of evil. Because of the first release We have three magic types, one boss. and items. This Mod going to need more time to fix some small bugs but I had made ways in the game to fix these…
Official listing
- Modrinth page
- modrinth.com/mod/deadsummons
- Owner
- KingDumplings
- Published
- 2025-04-26
- Updated on Modrinth
- 2025-07-12
- Facts verified
- 2026-10-15
