Crosshair Enabler
by magicus
Crosshair Enabler keeps the crosshair on screen in third-person view, so the centre of the view stays marked while the camera is pulled back from the player.
What it does
The mod draws the crosshair in every camera mode. Vanilla hides it when the view is third-person, but this mod leaves it visible so the point being aimed at stays clear. The only exception is the front view, where the crosshair would not make sense, and it is not drawn there.
Third-person play becomes more practical for placing and breaking blocks, because the crosshair gives a steady reference while the camera sits farther from the player. The mod is minimalistic and adds no screens or settings of its own. It needs no configuration, and no other Fabric mod is required.
The mod runs on Fabric and is released under the GNU Lesser General Public License v3.0 only, so the code is open source. Files are published for 26.2 and 26.3, with 1.0.0+26.3 for 26.3 as the latest build. The author recommends the Prism Launcher for running modded Minecraft.
Key features
Crosshair in third-person
The crosshair stays visible in the third-person camera, except in the front view where it has no use.
Steady aim while building
Placing and breaking blocks from a pulled-back camera is easier with a fixed point at the centre of the view.
No settings to configure
The mod has no options screen and no settings to change; installing it is the whole setup.
Minimal footprint
Only the crosshair rendering is changed, with no extra items, blocks or interface elements added.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Third-person building
Players who build from a third-person camera get a reference point at the centre of the screen.
Showing the aim line
Videos and screenshots taken from behind the player show where the character is aiming.
Who it’s for: Players who use the third-person camera for building, and anyone recording gameplay from behind the character.
How it compares
Third Person Crosshair was the mod this one was inspired by, and it is open source under the MIT License for 1.20.6 – 1.21 on Fabric only; its author no longer updates it. CrosshairUtils is also a Fabric mod, open source under the MIT License, with files for 1.20.4 – 26.1.2, so it covers an earlier range than this mod. ThirdCross runs on Fabric and NeoForge for 1.21.1, and its code is under the MIT License as well.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Crosshair Enabler | Fabric | 26.2 – 26.3 | Client-side only | 2026-09-17 |
| Third Person Crosshair | Fabric | 1.20.6 – 1.21 | Client-side only | 2024-07-23 |
| CrosshairUtils | Fabric | 1.20.4 – 26.1.2 | Client-side only | 2026-05-25 |
| ThirdCross | Fabric and NeoForge | 1.21.1 | Client-side only | 2026-09-28 |
Questions
Does Crosshair Enabler need any other mod?
Is it needed on the server?
Which game versions are supported?
Does the crosshair appear in the front view?
In the catalog
Crosshair Enabler is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 8,071 mods support Minecraft 26.3.
More from magicus
Similar mods
What the author says
This is a Minecraft mod for Fabric that always displays the crosshair, even when in third-person view. The only exception is when viewing the player from the front, where the crosshair would not make sense. This makes it possible to actually play in third-person mode and e.g. place or break blocks, and not just get a…
Official listing
- Modrinth page
- modrinth.com/mod/crosshair-enabler
- Owner
- magicus
- Published
- 2026-07-17
- Updated on Modrinth
- 2026-09-17
- Facts verified
- 2026-10-15
