ModsFinder

Crossbow Optimizer

by Walksy

Crossbow Optimizer moves crossbow reloading and firing updates to the client, so server ping no longer slows down a reload.

FabricClient-side onlyMIT LicenseOpen source1.21 – 26.3

What it does

Normally a crossbow reload waits on a round trip: the client sends a use-item packet, the server processes it, then sends the charged state back. Shooting has the same delay, because the next reload cannot begin until the server confirms the shot and returns the empty state. On a high-ping connection this stacks into noticeable waits, and the server can cancel reloads at random when updates arrive out of sync.

The mod runs the reload on the client, so it does not wait for those packets. It empties the crossbow as soon as a shot is fired and lets the next reload begin immediately. It also keeps the server from cancelling an active reload. Installation requires WalksyLib, and the mod is published for Fabric, for 17 release versions, under the MIT License and open source.

Key features

  1. Reload computed locally

    Reload progress is tracked on the player's machine, so the wait for server confirmation no longer sets the pace.

  2. Immediate reload after firing

    The crossbow empties as soon as a shot is fired, and the next reload starts without waiting for ping.

  3. Blocked server cancels

    Active reloads are kept from being cancelled when high latency causes the server to fall out of sync.

Compatibility

Latest build for each game version and loader.

26.x5 of 5 versions with builds
26.31.1.0+26.3
26.21.1.0+26.2
26.1.21.1.0+26.1-26.1.2
26.1.11.1.0+26.1-26.1.2
26.11.1.0+26.1-26.1.2
1.21.x12 of 12 versions with builds
1.21.111.1.0+1.21.11
1.21.101.1.0+1.21.9-1.21.10
1.21.91.1.0+1.21.9-1.21.10
1.21.81.1.0+1.21.7-1.21.8
1.21.71.1.0+1.21.7-1.21.8
1.21.61.1.0+1.21.6
1.21.51.1.0+1.21.5
1.21.41.1.0+1.21.4
1.21.31.1.0+1.21.2-1.21.3
1.21.21.1.0+1.21.2-1.21.3
1.21.11.1.0+1.21-1.21.1
1.211.1.0+1.21-1.21.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

WalksyLibA config / utility library for my mods
Required

Use cases

Playing on remote servers

Players whose connection has high latency get the same reload timing as players with a short ping.

Crossbow-heavy combat

Fights that rely on repeated shots benefit from reloads that start as soon as the previous shot leaves the crossbow.

Who it’s for: Players who use crossbows on multiplayer servers with higher latency, and players who want reload timing that does not depend on the connection.

How it compares

Full comparison

Crossbow & Bow Optimizer is also client-side only and published for Fabric, for 1.20.5 – 26.2, but it is licensed under the Apache License 2.0 and is not open source. Silly's Crossbow Fix is client-side only, covers 1.21 – 1.21.8 and is under All rights reserved. Crossbow Optimizer is open source under the MIT License and is published for Fabric only.

ModLoadersGame versionsEnvironmentUpdated
Crossbow OptimizerFabric1.21 – 26.3Client-side only2026-10-09
Crossbow & Bow OptimizerFabric1.20.5 – 26.2Client-side only2026-07-29
Silly's Crossbow FixFabric1.21 – 1.21.8Client-side only2025-07-26

Questions

Does Crossbow Optimizer need WalksyLib?

Yes. WalksyLib is a required dependency and must be installed alongside Crossbow Optimizer on Fabric.

Does the server need Crossbow Optimizer installed?

No. Players add it to their own game, and a server needs no copy.

Which game versions does Crossbow Optimizer support?

Files cover 17 release versions, with 1.1.0+26.3 as the latest Fabric file, published 2026-10-09.

In the catalog

Crossbow Optimizer is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 8,071 mods support Minecraft 26.3.

More from Walksy

All projects

Similar mods

What the author says

This mod handles crossbow reloading completely on the client, reducing the effect of ping and ensuring the server doesn't interrupt the reloading process. When reloading, the client must wait for the use-item packet to reach the server, wait for the server to process the reload, and finally wait for the server to…
Walksy, on the Modrinth page

Official listing

Owner
Walksy
Published
2025-06-26
Updated on Modrinth
2026-10-09
Facts verified
2026-10-15

Tags