Safecreeper
by Lumix12
Safecreeper stops Creepers from breaking blocks during their explosions while still letting the blast hurt mobs and players nearby.
What it does
Creeper explosions normally tear up walls, floors and roofs, which can ruin a carefully built base or structure. With this mod installed on a Forge 1.20.1 server, Creeper blasts keep their damage to entities but leave the surrounding blocks in place. TNT and other explosions behave as they do without the mod, so only Creepers are affected.
The mod is a server-side protection: clients do not need it, and it has to run on the server for the effect to apply. It works on single-player worlds as well, where the same protection applies to the local world. Survival worlds, adventure maps and creative builds can keep the explosion effects without the loss of constructed blocks.
The mod is published for Forge only, with a single build, 1.0.0 for 1.20.1, released on 2026-01-04. It is released under the MIT License and is not open source. It has no required dependencies beyond Forge itself.
Key features
Protected blocks
Creeper explosions no longer destroy blocks, so walls, floors and roofs stay standing after a blast.
Damage kept for entities
Mobs and players caught in a Creeper explosion still take damage, so the explosion keeps its threat.
Vanilla explosions unchanged
TNT and other explosion sources continue to behave normally, breaking blocks as they would otherwise.
Single-player and server support
The protection runs in single-player worlds and on multiplayer servers where the mod is installed.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Survival bases
Players keep their builds intact while Creepers still provide the explosions that make the game tense.
Adventure maps and creative builds
Map makers and builders can use Creeper explosions for effect without damage to the structures they placed.
Who it’s for: Server owners who want Creeper explosions to hurt mobs and players without destroying blocks, and players running single-player worlds who want the same protection.
How it compares
No Tree To Destory is a Forge mod for 1.20.1 that runs on client and server and is released under All rights reserved. True Creeper is a Forge mod for 1.20.1 that is server-side only, with the same All rights reserved license. Safecreeper needs only the server, so players can join without installing it, and it is released under the MIT License.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Safecreeper | Forge | 1.20.1 | Server required, client optional | 2026-01-04 |
| No Tree To Destory | Forge | 1.20.1 | Client and server | 2024-08-31 |
| True Creeper | Forge | 1.20.1 | Server-side only | 2026-06-05 |
Questions
Does Safecreeper have to be installed on the client?
Which Minecraft version and loader does Safecreeper support?
Does Safecreeper change explosions from TNT?
In the catalog
Safecreeper is one of 29,952 Game mechanics mods on ModsFinder, and one of 13,316 Game mechanics mods for Forge. 34,764 mods support Minecraft 1.20.1.
More from Lumix12
Similar mods
What the author says
CreeperBlockGuard prevents Creepers from destroying blocks while still allowing explosions to damage mobs and players. Finally, you can enjoy the thrill of explosions without losing your carefully crafted structures. Enjoy explosion fun without the destruction!
Official listing
- Modrinth page
- modrinth.com/mod/creeperblockguard
- Owner
- Lumix12
- Published
- 2026-01-04
- Updated on Modrinth
- 2026-01-04
- Facts verified
- 2026-10-15
