ModsFinder

Safecreeper

by Lumix12

Safecreeper stops Creepers from breaking blocks during their explosions while still letting the blast hurt mobs and players nearby.

ForgeServer required, client optionalMIT License1.20.1

What it does

Creeper explosions normally tear up walls, floors and roofs, which can ruin a carefully built base or structure. With this mod installed on a Forge 1.20.1 server, Creeper blasts keep their damage to entities but leave the surrounding blocks in place. TNT and other explosions behave as they do without the mod, so only Creepers are affected.

The mod is a server-side protection: clients do not need it, and it has to run on the server for the effect to apply. It works on single-player worlds as well, where the same protection applies to the local world. Survival worlds, adventure maps and creative builds can keep the explosion effects without the loss of constructed blocks.

The mod is published for Forge only, with a single build, 1.0.0 for 1.20.1, released on 2026-01-04. It is released under the MIT License and is not open source. It has no required dependencies beyond Forge itself.

Key features

  1. Protected blocks

    Creeper explosions no longer destroy blocks, so walls, floors and roofs stay standing after a blast.

  2. Damage kept for entities

    Mobs and players caught in a Creeper explosion still take damage, so the explosion keeps its threat.

  3. Vanilla explosions unchanged

    TNT and other explosion sources continue to behave normally, breaking blocks as they would otherwise.

  4. Single-player and server support

    The protection runs in single-player worlds and on multiplayer servers where the mod is installed.

Compatibility

Latest build for each game version and loader.

1.20.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Survival bases

Players keep their builds intact while Creepers still provide the explosions that make the game tense.

Adventure maps and creative builds

Map makers and builders can use Creeper explosions for effect without damage to the structures they placed.

Who it’s for: Server owners who want Creeper explosions to hurt mobs and players without destroying blocks, and players running single-player worlds who want the same protection.

How it compares

Full comparison

No Tree To Destory is a Forge mod for 1.20.1 that runs on client and server and is released under All rights reserved. True Creeper is a Forge mod for 1.20.1 that is server-side only, with the same All rights reserved license. Safecreeper needs only the server, so players can join without installing it, and it is released under the MIT License.

ModLoadersGame versionsEnvironmentUpdated
SafecreeperForge1.20.1Server required, client optional2026-01-04
No Tree To DestoryForge1.20.1Client and server2024-08-31
True CreeperForge1.20.1Server-side only2026-06-05

Questions

Does Safecreeper have to be installed on the client?

No. The server must run the mod, but players may leave it out, so either side can join without it and only the server needs it.

Which Minecraft version and loader does Safecreeper support?

Safecreeper is published for Forge only, and its single build targets Minecraft 1.20.1.

Does Safecreeper change explosions from TNT?

No. TNT and other explosions behave normally, and only the protection applied to Creeper explosions is changed.

In the catalog

Safecreeper is one of 29,952 Game mechanics mods on ModsFinder, and one of 13,316 Game mechanics mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

CreeperBlockGuard prevents Creepers from destroying blocks while still allowing explosions to damage mobs and players. Finally, you can enjoy the thrill of explosions without losing your carefully crafted structures. Enjoy explosion fun without the destruction!
Lumix12, on the Modrinth page

Official listing

Owner
Lumix12
Published
2026-01-04
Updated on Modrinth
2026-01-04
Facts verified
2026-10-15

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