Create Missiles
by Woukie
Players who want missiles in Create can build them from interchangeable parts, launch them from a Launch Pad, and plot their course with the Navigation Panel: Create Missiles adds this to Create.
What it does
Create Missiles adds missiles that are physically simulated, assembled from over 30 interchangeable parts such as warheads, chassis and thrusters. Parts are combined to shape each missile, and upgrade cores found in bunkers across the world raise its strength. Depots scattered around the world hold warhead assemblies that can be collected for use.
The mod is built around a Launch Pad multi-block structure, which is assembled with a Control Panel, an Assembly Panel and a Navigation Panel. Targets are chosen by clicking a map in the Navigation Panel and setting a burn duration, and missiles are fired from the Control Panel. A phantom drone can be launched to fly to a coordinate and map the area beneath it. JEI and Ponder integration are included, and the paper-based clone assembly recipe is documented for players who need it.
The mod runs on Fabric, Forge and NeoForge. It requires Architectury API, Create and Create Fabric, and Just Enough Items (JEI) is optional but recommended. Both sides need the mod, since the environment is client and server. Files exist for 1.20.1 and 1.21.1, and the code is released under the GNU General Public License v3.0 only, so it is open source.
Key features
Interchangeable missile parts
Over 30 warheads, chassis and thrusters can be combined to customize each missile.
Launch Pad structure
A multi-block Launch Pad holds the Control Panel, Assembly Panel and Navigation Panel.
Map-based targeting
The Navigation Panel plots a target on a clickable map, with a set burn duration.
Phantom drone
A drone can be launched to fly to a coordinate and produce a map of the area.
Upgrade cores in bunkers
Bunkers across the world contain cores that raise missile strength when used.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Optional 1
How it compares
Mekanism Missiles is a Forge and NeoForge mod for 1.20.1 – 1.21.1 with client and server environment, under All rights reserved, so it is not open source. Create: The Air War is a Forge and NeoForge mod for 1.20.1 – 1.21.1 with client and server environment, released under the MIT License and open source. Eshan's Missile Mod is a NeoForge mod for 1.21.1 with client and server environment, also under All rights reserved and not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Create Missiles | Fabric, Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-07-14 |
| Mekanism Missiles | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-10-04 |
| Create: The Air War | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-09-23 |
| Eshan's Missile Mod | NeoForge | 1.21.1 | Client and server | 2026-06-03 |
Questions
Does Create Missiles need Create Fabric on Fabric?
Must the server have Create Missiles installed?
Which game versions are supported?
In the catalog
Create Missiles is one of 8,499 Technology mods on ModsFinder, and one of 4,201 Technology mods for Fabric. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
Create Missiles is a missile mod that adds realistically physically simulated missiles to Create. It has JEI and Ponder integration to help you get started. Latest available version is for NeoForge 1.21.1, and requires Create 6.0.10. JEI is optional but recommended.
Official listing
- Modrinth page
- modrinth.com/mod/create-missiles
- Owner
- Woukie
- Published
- 2025-09-20
- Updated on Modrinth
- 2026-07-14
- Facts verified
- 2026-10-15
