Corals TFC // 1.18.2 // 1.20.1 // 1.21.1 //
by sirRobson
Corals TFC gives corals a practical use in TerraFirmaCraft worlds, where they previously served only as decoration.
What it does
Corals TFC is a small Forge and NeoForge mod that adds gameplay to corals in worlds generated with TerraFirmaCraft. Corals of this kind only generate in warm climates with high temperatures, in ocean biomes. Once a dead coral ground is collected, it yields coral powder, which works as a fertilizer and as a semi-product for mortar. The mod gives corals a role beyond ornament, which is the intent behind the project.
The mod requires TerraFirmaCraft and is built for the environment that the TerraFirmaCraft world rules describe. Both client and server need Corals TFC, so a server running it has to have every player install it too. Files cover game versions 1.18.2, 1.20.1 and 1.21.1, with 1.0.0 for 1.20.1 as the Forge build and 1.0.1 for 1.21.1 as the NeoForge build. The mod is released under All rights reserved and is not open source.
Key features
Coral powder from dead coral
Dead coral ground can be processed into coral powder, giving the blocks a use after they are collected.
Fertilizer and mortar output
Coral powder serves as a fertilizer and as a semi-product for mortar within the TerraFirmaCraft economy.
Warm-climate ocean corals
Corals appear only in warm, high-temperature ocean biomes, so the material is tied to specific regions of a TerraFirmaCraft world.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Coastal TerraFirmaCraft worlds
Players who settle near warm oceans can collect corals and turn dead coral into useful materials for farming and building.
Early-game material supply
Coral powder can be made from the ocean biome material and fed into fertilizer or mortar recipes.
Who it’s for: Players of TerraFirmaCraft who build in warm coastal regions and want corals to feed into the mod's crafting and farming chains.
How it compares
TFC Glass Workshop is a Forge and NeoForge mod for 1.20.1 – 1.21.1, with the same client and server environment, and is released under All rights reserved. TFC Canes shares that environment and version range but is released under the MIT License. TFC + IE Crossover covers 1.18.2 – 1.21.1 and is open source under the MIT License, which makes it the only alternative in this comparison whose source is public.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Corals TFC // 1.18.2 // 1.20.1 // 1.21.1 // | Forge and NeoForge | 1.18.2 – 1.21.1 | Client and server | 2025-11-01 |
| TFC Glass Workshop | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-04-27 |
| TFC Canes | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2025-11-23 |
| TFC + IE Crossover | Forge and NeoForge | 1.18.2 – 1.21.1 | Client and server | 2026-04-21 |
Questions
Does Corals TFC require TerraFirmaCraft?
Does Corals TFC need to be installed on the server?
Which loaders does Corals TFC support?
Where do corals come from in a TerraFirmaCraft world?
In the catalog
Corals TFC // 1.18.2 // 1.20.1 // 1.21.1 // is one of 8,499 Technology mods on ModsFinder, and one of 4,122 Technology mods for Forge. 32,366 mods support Minecraft 1.21.1.
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What the author says
=================================================== > - the mod requires Terrafirmacraft Corals in the TFC world only occur in warm climates and high temperatures in the ocean biome.
Official listing
- Modrinth page
- modrinth.com/mod/corals-tfc
- Owner
- sirRobson
- Published
- 2023-12-16
- Updated on Modrinth
- 2025-11-01
- Facts verified
- 2026-10-15
