Common-Life
by waggenkraft
Common-Life gives every player on a server one shared health pool, so a single death ends the run for everyone.
What it does
On a server running Common-Life, all players draw from a single HP value instead of keeping their own. Damage taken by any player reduces the shared total, and the total is what everyone sees on their health bar. Because the pool is common, the group has to coordinate fights, travel and risky mining, since one fatal mistake costs the whole party.
Health regenerates only while the players are hungry or sated, so food level controls recovery rather than time alone. The mod is server-side only: players join without installing anything, and only the server needs it. It requires Fabric API and targets Fabric on 1.21.11 alone, with a single file, version 1.3.1, published as a beta build on 2026-03-15.
The source code is public and the project is released under the GNU General Public License v3.0 only, so it is open source. It is a small mod with a narrow purpose, aimed at cooperative survival groups that want shared stakes instead of individual health.
Key features
Shared HP pool
All players on the server share one health value, so damage to any player lowers the total for the whole group.
Lethal shared death
When the shared HP reaches zero, every player is affected, so one death means the group loses together.
Hunger-gated regeneration
Health returns only while players are hungry or sated, tying recovery to food management.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Cooperative survival servers
Groups that play together can use shared health to make every fight and risky trip a joint decision.
Challenge runs
Server owners who want a harder experience can rely on the single pool to raise the stakes of each mistake.
Who it’s for: Server owners and cooperative groups on Fabric 1.21.11 who want shared health and hunger-based recovery instead of individual health bars.
How it compares
LifeShare runs on Fabric as a server-side mod for 1.21.8 – 1.21.10 under the Apache License 2.0, which is not open source, so it cannot be used on 1.21.11. The Fallen is server-side only for 1.21.4 under the MIT License and is open source. Shared Health is server-side only, open source under the GNU General Public License v3.0 only, and covers 1.16.5 – 26.2, a wider range than Common-Life's single version.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Common-Life | Fabric | 1.21.11 | Server-side only | 2026-03-15 |
| LifeShare | Fabric | 1.21.8 – 1.21.10 | Server-side only | 2025-10-10 |
| The Fallen | Fabric | 1.21.4 | Server-side only | 2025-03-13 |
| Shared Health | Fabric | 1.16.5 – 26.2 | Server-side only | 2026-08-01 |
Questions
Does Common-Life require Fabric API?
Do players need the mod installed to join a server running Common-Life?
Which game version does Common-Life support?
In the catalog
Common-Life is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 19,862 mods support Minecraft 1.21.11.
Similar mods
What the author says
Key features: 1. Shared HP for all players on the server 2. HP will only regenerate when all players are not hungry (fully sated) 3. If one player dies, everyone dies
Official listing
- Modrinth page
- modrinth.com/mod/common-life
- Owner
- waggenkraft
- Published
- 2026-03-15
- Updated on Modrinth
- 2026-03-15
- Facts verified
- 2026-10-15