Combat Enchantments
by dsfhdshdjtsb
Combat Enchantments adds combat-focused enchantments for swords, armor, bows, crossbows and tridents, with its settings kept in a config file.
What it does
The mod adds combat enchantments across five weapon and gear types: 12 for swords, 8 for armor, 7 for bows, 5 for crossbows and 2 for tridents. Several sword enchantments trigger on hits, such as a lightning strike after rapid attacks, bonus damage scaled to the attacker's experience level or to an enemy's armor, and a chance to explode a target. Others heal or drain health from nearby enemies, grant buffs to tamed animals, or knock nearby enemies away.
Armor enchantments react to damage taken: they can grant absorption, random positive status effects, or a flame trail after a hit, while the Deflect and Lifeline options cover arrows and low health. Lethality and Perception are mutually exclusive with the Sorcery-style options listed in the in-depth explanations on the wiki. Every player and the server need a copy of the mod. Fabric is the only loader, and files cover 1.17.1 – 1.20.6 with 2.15.11 for 1.20.6 as the latest build. The code is released under CC0 1.0 Universal and is open source.
Key features
Sword enchantments
Twelve sword enchantments include aftershock, lightning strikes on repeated hits, and stacking attack speed up to a cap.
Armor enchantments
Eight armor enchantments grant absorption, random positive effects when damaged, and a flame trail for boots.
Ranged and trident enchantments
Seven bow, five crossbow and two trident enchantments extend the enchanting options for ranged and thrown weapons.
Configurable behavior
A properties file in the config folder controls how the enchantments behave, and the wiki explains each one in depth.
Compatibility
Latest build for each game version and loader.
1.20.x5 of 5 versions with builds
1.19.x5 of 5 versions with builds
1.18.x3 of 3 versions with builds
1.17.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Expanded-Enchantments is client and server, open source under the GNU General Public License v3.0 only, and built for 1.20.1. Enchancementos is also client and server, built for 1.20.1, but it is not open source and is released under the MIT License. Re:Enchantments covers 1.18.2 – 1.20.2 under the Apache License 2.0 and is open source. Combat Enchantments covers 1.17.1 – 1.20.6 under CC0 1.0 Universal.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Combat Enchantments | Fabric | 1.17.1 – 1.20.6 | Client and server | 2024-05-17 |
| Expanded-Enchantments | Fabric | 1.20.1 | Client and server | 2025-03-05 |
| Enchancementos | Fabric | 1.20.1 | Client and server | 2026-01-15 |
| Re:Enchantments | Fabric | 1.18.2 – 1.20.2 | Client and server | 2023-10-04 |
Questions
Does Combat Enchantments need to be installed on the server?
Which loader does Combat Enchantments use?
Where are the enchantment settings changed?
Are some enchantments incompatible with each other?
In the catalog
Combat Enchantments is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 11,154 mods support Minecraft 1.20.6.
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What the author says
A fabric enchantments mod that adds a few enchants for swords, bows, crossbows, and armor. Balanced around both PVP and PVE. Please leave any bug reports, suggestions, or feedback in the comments below or on the GitHub page. Feel free to include in any modpacks/servers, no need to ask for permission. Featuring: - 12…
Official listing
- Modrinth page
- modrinth.com/mod/combatenchantments
- Owner
- dsfhdshdjtsb
- Published
- 2021-09-04
- Updated on Modrinth
- 2024-05-17
- Facts verified
- 2026-10-15