ModsFinder

Code Man Mod

by Shady1545

Code Man Mod, a Forge equipment mod, adds a set of specialized tools and weapons that trap, petrify or transform the players and mobs they are used on.

ForgeClient and serverAll rights reserved1.12.2 – 1.20.1

What it does

The mod gives players a group of unique items that each carry one special function. The MOB PICKER instantly traps a target so it stays completely immobile, while the STONE CONVERTER petrifies a player into stone; holding its power reverts the player to the original state. Aimed at a target, the VOID MULTITOOL drops a Fallen Block under it, which turns the player into a menacing Fallen creature. The KEVIN1545 SWORD teleports the holder and traps enemies in an inescapable cage, and the DIRT ARM creates dirt walls, performs hand gestures that summon lightning on enemies, and can restore the world's geometry.

The FALLEN BLOCK locks a player in place and slowly consumes their soul until they become a Fallen entity. The mod is designed around powers for use on other players, and it includes a custom GUI for controlling them. Code Man Mod needs MorePlayerModels for its transformations and character models to display correctly. The mod is published for Forge only, across two release versions, 1.12.2 and 1.20.1, and is still in its beta phase. Its code is licensed as All rights reserved, so it is not open source. Only the client and server need the mod, so both sides must install it.

Key features

  1. Immobilizing mob picker

    The MOB PICKER traps a chosen target so it cannot move at all.

  2. Stone conversion

    The STONE CONVERTER turns a player entirely to stone, and holding its power returns them to their original form.

  3. Fallen transformation

    The VOID MULTITOOL places a Fallen Block under a target and can change the player into a Fallen creature.

  4. Cage sword

    The KEVIN1545 SWORD grants instant teleportation and traps enemies in an inescapable cage.

  5. Terrain and lightning tool

    The DIRT ARM builds dirt walls, summons lightning through hand gestures, and restores the world's geometry.

Compatibility

Latest build for each game version and loader.

1.20.11.0.0
1.12.21.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Man's Emerald Expansion is a Forge and NeoForge equipment mod for 1.20.1 – 1.21.1, while Code Man Mod targets only Forge 1.20.1 and 1.12.2. Spider-man: The Great Web is a Forge mod for 1.20.1 that also requires both sides to run it, but it is aimed at web-based movement rather than trapping and transforming players. Both alternatives are released under All rights reserved, like Code Man Mod.

ModLoadersGame versionsEnvironmentUpdated
Code Man ModForge1.12.2 – 1.20.1Client and server2026-05-11
Man's Emerald ExpansionForge and NeoForge1.20.1 – 1.21.1Client and server2025-04-29
Spider-man: The Great WebForge1.20.1Client and server2026-08-25

Questions

Does Code Man Mod need MorePlayerModels?

Yes. MorePlayerModels is required so the transformations and character models display correctly.

Which Forge versions does Code Man Mod support?

The mod has files for 1.12.2 and 1.20.1. The latest Forge file is 1.0.0 for 1.20.1, on the beta channel.

Does the server need Code Man Mod?

Yes. Installation covers the server and each player's game.

In the catalog

Code Man Mod is one of 17,631 Equipment mods on ModsFinder, and one of 9,216 Equipment mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

Greetings! We are proud to present the beta phase of Code Man Mod, a Forge-based project for Minecraft. This mod goes beyond simple items; it introduces terrifying powers to use on other players, each controlled through a high-quality, custom GUI (User Interface). Note: If MorePlayerModels is not installed…
Shady1545, on the Modrinth page

Official listing

Owner
Shady1545
Published
2026-01-17
Updated on Modrinth
2026-05-11
Facts verified
2026-10-15

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