CodeClaim
by thanhsu263
Server owners can make redeemable codes that trigger server command rewards, and players can use them without holding operator rights.
What it does
Administrators define codes that players enter to claim a reward, and each reward is a server command run with the player's name filled in through a placeholder. Typical rewards include giving items, awarding Pokemon, broadcasting titles and similar commands, since any command the server accepts can be used. Each code is tied to a player's UUID, so one account can redeem a given code only once.
A code can also carry a global usage limit set through max uses, after which it stops working for everyone. A value of -1 removes the limit. Redemption history is saved automatically, and a file records each player's redeemed codes along with the total usage count for every code. Data is kept in simple JSON files, and the config can be hot-reloaded without restarting the server. The mod is server-side only, so players join without installing anything. It requires Fabric API and Fabric Language Kotlin, and a separate database setup is listed as required.
Key features
Redeemable codes
Administrators create codes that players enter to receive a reward, without needing operator rights.
Server command rewards
A reward runs a server command, and a player% placeholder inserts the redeeming player's name.
One redemption per player
Each code can be redeemed once per player, tracked by UUID, so accounts cannot repeat a claim.
Global usage limits
Max uses caps total redemptions per code, and -1 sets the code to unlimited redemptions.
Automatic history and backups
Redemption history saves automatically, and the usage file can be backed up to preserve records across server migrations.
Gallery
Compatibility
Latest build for each game version and loader.
1.21.x11 of 11 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Use cases
Who it’s for: Server owners who run reward events, promotions or community giveaways and want players to claim items or commands by entering a code.
How it compares
CobbleDollars Notes is a Fabric mod for 1.21.1 that is open source under the MIT License and runs on the client and server together, so every player needs it. Cobblemon: Pokedex Rewards is a server-side only Fabric mod for 1.21.1 that is not open source and is released under All rights reserved. Trivia is a Fabric mod for 1.19.2 – 1.21.4 where either side can run it, and it is not open source, under a custom license.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| CodeClaim | Fabric | 1.21.1 – 1.21.11 | Server-side only | 2026-04-27 |
| CobbleDollars Notes | Fabric | 1.21.1 | Client and server | 2026-02-16 |
| Cobblemon: Pokedex Rewards | Fabric | 1.21.1 | Server-side only | 2026-09-13 |
| Trivia | Fabric | 1.19.2 – 1.21.4 | Client or server, optional | 2025-05-07 |
Questions
Does CodeClaim need to be installed on player clients?
Which dependencies does CodeClaim require?
Can a code be redeemed more than once by the same player?
In the catalog
CodeClaim is one of 2,072 Economy mods on ModsFinder, and one of 1,159 Economy mods for Fabric. 19,862 mods support Minecraft 1.21.11.
Similar mods
What the author says
A server-side Fabric mod for Minecraft 1.21.1 that allows players to redeem codes for rewards. No client mod required. No database required. CodeClaim lets server administrators create redeemable codes that reward players with any server command — give items, Pokemon, broadcast titles, and more. Each player can only…
Official listing
- Modrinth page
- modrinth.com/mod/codeclaim
- Owner
- thanhsu263
- Published
- 2026-04-27
- Updated on Modrinth
- 2026-04-27
- Facts verified
- 2026-10-15
