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ClimateCraft

by Attamatti

ClimateCraft turns building, smelting and mining into a carbon budget: activity emits CO2, plants absorb it, and the world's climate shifts as the total changes.

FabricServer-side onlyMIT LicenseOpen source1.21 – 1.21.11

What it does

Placing blocks, smelting and other activities add CO2 to a running total for the world. Plants and green blocks can absorb a limited amount, so a player who builds heavily or runs many furnaces pushes the total up. When the total crosses set thresholds, the effects begin: sea level rises by one block, which is irreversible, and plants in flooded areas die and disappear. Higher levels raise temperature, so crops grow toward a chance of dying, and dry conditions raise the chance of wildfires. A fire starts as a single block on a tree, and an alert appears so players can put it out before it spreads. Failing to do so can lead to a cascading environmental disaster.

Most specific values, such as thresholds and chances, are set in the climate config.json file. Leaf blocks, grass, dirt and plants also change over time: leaves can disappear, grass turns to dirt, packed dirt or dirt path with set probabilities, and dying plants turn into dead bushes. The mod runs on the server alone, so players join without installing anything. It is released under the MIT License and is open source. Files cover Minecraft 1.21 – 1.21.11 on Fabric only, with the latest file, 1.2.8, built for 1.21.11 and on the beta channel.

Key features

  1. Carbon accounting

    Building, mining and smelting add to a single world CO2 total, and plants and green blocks reduce it.

  2. Threshold effects

    Crossing set CO2 levels raises the sea by one block, kills flooded plants and bleaches coral.

  3. Wildfire events

    Higher totals raise the chance of a wildfire starting on a tree, with an alert so players can respond.

  4. Changing blocks

    Leaves can vanish, grass decays into dirt variants, and dying crops and plants turn into dead bushes.

  5. Configurable values

    Thresholds, chances and most other numbers can be changed in the climate config.json file.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.21.x12 of 12 versions with builds
1.21.111.2.8
1.21.101.2.8
1.21.91.2.8
1.21.81.2.8
1.21.71.2.8
1.21.61.2.8
1.21.51.2.8
1.21.41.2.8
1.21.31.2.8
1.21.21.2.8
1.21.11.2.8
1.211.2.8
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does ClimateCraft need to be installed on player clients?

No. The mod is server-side only, so players can join a server that runs it without installing ClimateCraft themselves.

Which Minecraft versions does ClimateCraft support?

Fabric files exist for 1.21 – 1.21.11, twelve release versions in total. The latest file, 1.2.8, targets 1.21.11.

Can server owners adjust how strong the climate effects are?

Yes. Most specific values, including thresholds and probabilities, are set in the climate config.json file.

In the catalog

ClimateCraft is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 19,862 mods support Minecraft 1.21.11.

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What the author says

Minecraft where your actions affect the climate! Placing blocks, smelting, and other activities emit CO2, which the environment has a limited capability to absorb.
Attamatti, on the Modrinth page

Official listing

Owner
Attamatti
Published
2026-03-09
Updated on Modrinth
2026-04-03
Facts verified
2026-10-15

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