Chunk Loader Persistence
by OffKilterMC
Chunk Loader Persistence keeps chunk loaders active after a world restarts, so loaders built earlier work again once the server or single-player world comes back up.
What it does
Chunk loaders normally stop holding their chunks when a world shuts down. The mod saves the active portal tickets before shutdown and restores them when the world loads again, so a chunk that was kept loaded before the restart is loaded again within the first seconds after startup. Older worlds with chunk loaders already built can use the same behavior without rebuilding them.
Restoration covers the tickets that were active at shutdown, and only those. A ticket created when a player passes through a portal is restored in the same way, while a loader that was never activated is left alone. Servers that rarely shut down benefit less, but single-player worlds, which stop often, are the main case the mod targets, and players who would otherwise rely on ender pearls or stasis setups can keep their loaders working instead.
The mod is server-side only, so players join without installing anything, and the server alone needs it. It requires Fabric API and Fabric Language Kotlin on Fabric, and files exist for 1.20 – 1.21.11 across ten release versions, with 1.3 for 1.21.11 as the latest file. The code is open source under the MIT License.
Key features
Restores loaded chunks
Chunks held by chunk loaders are loaded again after a restart, without any player action.
Saves active portal tickets
Portal tickets that are active at shutdown are saved and brought back when the world loads.
Portal ticket restoration
Tickets created when a player passes through a portal are restored along with the other active tickets.
Fast startup restore
The restored chunks are loaded within about the first 30 seconds after the world starts.
Gallery
Compatibility
Latest build for each game version and loader.
1.21.x4 of 4 versions with builds
1.20.x6 of 6 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
How it compares
Hold That Chunk is client-side only, open source under the MIT License, and covers 1.18 – 1.21.1 on Fabric. Easy Chunk Loader is also open source under the MIT License, but it is for 1.19.3 only and runs on the client and server together. RelativityTick is client and server, covers 1.21 – 1.21.11, and is not open source, so it is a different kind of tool. Chunk Loader Persistence is server-side only and covers 1.20 – 1.21.11.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Chunk Loader Persistence | Fabric | 1.20 – 1.21.11 | Server-side only | 2025-12-19 |
| Hold That Chunk | Fabric | 1.18 – 1.21.1 | Client-side only | 2023-10-25 |
| Easy Chunk Loader | Fabric | 1.19.3 | Client and server | 2023-02-14 |
| RelativityTick | Fabric | 1.21 – 1.21.11 | Client and server | 2026-09-13 |
Questions
Does Chunk Loader Persistence need Fabric API?
Does every player need the mod installed?
Which game versions have files?
In the catalog
Chunk Loader Persistence is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from OffKilterMC
Similar mods
What the author says
This mod keeps your chunk loaders running across restarts. It saves any active portal tickets that exist when the world is shut down and restores them when the world comes back up. No more having to kick start the chunk loaders across your world to get things working again. These days this is mostly for any old…
Official listing
- Modrinth page
- modrinth.com/mod/chunk-loader-persistence
- Owner
- OffKilterMC
- Published
- 2024-02-22
- Updated on Modrinth
- 2025-12-19
- Facts verified
- 2026-10-15
