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Create: Bio-Factory

by Elenterius

Create: Bio-Factory connects Create's machinery to the flesh-based processing of Biomancy, with new recipes and fluid behavior for pipes.

ForgeClient and serverMIT LicenseOpen source1.20.1

What it does

The add-on sends Nutrient Fluid through pipes, the organic fluid used by Biomancy machinery. Mixing recipes turn Nutrient Paste into Nutrient Fluid, and a heated compacting recipe turns that fluid into Nutrient Bars. Other compacting recipes produce a range of Flesh Blocks. Pipes can also carry fluids such as potions, honey, milk, tea and gastric acid, and open-ended pipes spill them with visible effects.

Fan processing recipes use acid splashing to corrode blocks such as copper and stone bricks. Rich Soil from Farmer's Delight has an alternative recipe that the mod adds. The Acolyte Helmet can be combined with Goggles. Biomancy and Create are required, and Just Enough Items (JEI) is optional for browsing the recipes.

The mod runs on Forge for 1.20.1 only. It needs Biomancy v2.8.19.0 or newer, and both client and server must run it. It is open source under the MIT License, and its source code and issue tracker are public.

Key features

  1. Nutrient Fluid transport

    Nutrient Fluid moves through pipes between Biomancy Machinery and other blocks.

  2. Nutrient conversion recipes

    Mixing and compacting recipes turn Nutrient Paste into Nutrient Fluid and then into Nutrient Bars.

  3. Flesh Block compacting

    Several compacting recipes produce different Flesh Blocks.

  4. Acid splashing on fan processing

    Fan processing with acid splashing corrodes blocks such as copper and stone bricks.

  5. Fluid pumping and spilling

    Pipes pump potions, honey, milk and tea, and open pipes spill gastric acid and nutrient fluids.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.20.10.6.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

BiomancyBiopunk inspired tech-magic mod that has a fleshy art theme....
Required
CreateAesthetic Technology that empowers the Player
Required

Optional 1

Just Enough Items (JEI)View Items and Recipes
Optional

Questions

Does Create: Bio-Factory need Biomancy?

Yes. Biomancy is a required dependency, and the mod needs version v2.8.19.0 or newer to load.

Is Create: Bio-Factory needed on servers?

Yes. Installation covers the server and each player's game.

Which Minecraft version does it support?

Only 1.20.1 on Forge. The latest Forge file is 0.6.0, published on 2025-03-11 in the beta channel.

In the catalog

Create: Bio-Factory is one of 8,499 Technology mods on ModsFinder, and one of 4,122 Technology mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

Bio-Factory is a add-on mod for Biomancy which adds dedicated compatibility for Create and bridges organic flesh machinery with copper pipes. Adds: - Nutrient Fluid for tranporting nutrients over pipes into Biomancy Machinery - mixing recipe for converting Nutrient Paste into Nutrient Fluid - heated compacting recipe…
Elenterius, on the Modrinth page

Official listing

Owner
Elenterius
Published
2024-10-16
Updated on Modrinth
2025-03-11
Facts verified
2026-10-15

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