Basically Velocity Damage
Basically Velocity Damage changes how fall damage is calculated on the server, using the entity's Y velocity rather than only its fall height.
What it does
Vanilla fall damage is tied to fall height, which resets whenever a player lands. Basically Velocity Damage switches that calculation to the entity's vertical velocity, tuned to stay close to vanilla values. It runs on the server only, so players join without installing anything. Files are published for Fabric and Quilt across 12 release versions, 1.21 – 1.21.11, under the MIT License, and the mod is not open source.
Key features
Velocity-based fall damage
Damage is computed from the entity's upward and downward velocity, not from the height of the fall alone.
Free-fall realism
Falls are shaped by free fall, so damage reflects how the entity actually descended.
Slow-landing fix
A player who is slowed or drifts down gently no longer takes full fall damage from a long fall height.
Compatibility
Latest build for each game version and loader.
1.21.x12 of 12 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Velocity Display is a client-side only Fabric mod for 1.21.11 under the GNU General Public License v2.0 only, and it is open source. Simple Space Mod is server-side only, targets 1.21.10 on Fabric, and is under All rights reserved.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Basically Velocity Damage | Fabric and Quilt | 1.21 – 1.21.11 | Server-side only | 2026-05-06 |
| Velocity Display | Fabric | 1.21.11 | Client-side only | 2026-02-15 |
| Simple Space Mod | Fabric | 1.21.10 | Server-side only | 2026-01-09 |
Questions
Does Basically Velocity Damage need to be installed on clients?
Which loaders does Basically Velocity Damage support?
In the catalog
Basically Velocity Damage is one of 7,555 Cursed mods on ModsFinder, and one of 4,235 Cursed mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from BasicallyFraud
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What the author says
the mod changes the fall damage calculation to use entity velocity instead of fall height, its been tuned to be close to vanilla with free fall, but will provide more realistic fall damage in falls influenced by something other than gravity, this mod also fixes an issue with fall damage, where the fall height would…
Official listing
- Modrinth page
- modrinth.com/mod/basicallyveldam
- Owner
- BasicallyFraud
- Published
- 2026-05-06
- Updated on Modrinth
- 2026-05-06
- Facts verified
- 2026-10-15
