ModsFinder

Barklings

by Pillowfort

With Barklings installed, little forest creatures appear in wooded biomes and trade fruit, logs, leaves and saplings with players.

FabricClient and serverMIT LicenseOpen source1.20.1 – 1.21.1

What it does

Barklings adds small forest creatures that live in Minecraft's wooded biomes. They are fond of fruit, and some of the fruit they carry is new to the game: birch-grown wax pears, spruce snowy plums and a few extra berries are scattered through the forests. Some trees also drop their own fruit, similar to how oak leaves drop apples. Golden Apples are part of the trade list as well.

Trades with Barklings are tied to their biome, and each forest type has a slightly different selection. Players can also trade for a new Gilded Oak Sapling, a special tree type. Barkling villages generate in Overworld forest biomes, and Barkling houses appear in Nether forests, Lush Caves and Mushroom Fields. Translations are available in English, Spanish, Russian and German, and the Russian files were provided through the FO13E GitHub.

Barklings is published for Fabric only, for four game versions 1.20.1 – 1.21.1, and it runs on client and server, so the server and every player need it. The code is open source under the MIT License.

Key features

  1. Forest creatures

    Barklings spawn in wooded biomes and act as trade partners for fruit and forest goods.

  2. New fruit types

    Birch-grown wax pears, spruce snowy plums and extra berries are added to the forest biomes.

  3. Biome-based trades

    Each forest type has its own mostly similar trade list, including logs, leaves and saplings.

  4. Gilded Oak Sapling

    A special sapling can be obtained by trading, growing a tree type not found otherwise.

Compatibility

Latest build for each game version and loader.

1.21.11.21.1-2.0.0
1.211.21-2.0.0
1.20.41.20.4-2.0.0
1.20.11.20.1-2.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Forest exploration

Players crossing wooded biomes meet Barkling villages and houses and can trade for forest goods.

Multiplayer servers

Server owners add the mod on both sides so trades and villages work for every player.

Who it’s for: Players who want more fruit and trade options in forest biomes, and server owners who run Fabric worlds with the mod installed on the server and clients.

How it compares

Full comparison

Benji's OP Fruit Trees is also open source under the MIT License and runs on client and server for 1.20.1 – 1.21.4 on Fabric, so its version range overlaps with Barklings. More Fruit adds fruit as well, but it is for Fabric 1.21.11 only, is not open source, and runs on client and server under All rights reserved.

ModLoadersGame versionsEnvironmentUpdated
BarklingsFabric1.20.1 – 1.21.1Client and server2025-02-15
Benji's OP Fruit TreesFabric1.20.1 – 1.21.4Client and server2025-06-03
More FruitFabric1.21.11Client and server2026-03-14

Questions

Does Barklings need Fabric API?

No required dependency is listed for Fabric.

Does Barklings have to be installed on the server?

Yes. A server running it needs every connecting player to have it too.

Which game versions does Barklings support?

Files exist for 1.20.1, 1.20.4, 1.21 and 1.21.1, and the latest Fabric file is 1.21.1-2.0.0 for 1.21.1, published on 2025-02-15.

In the catalog

Barklings is one of 6,151 Food mods on ModsFinder, and one of 2,715 Food mods for Fabric. 32,366 mods support Minecraft 1.21.1.

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What the author says

Barklings adds little forest creatures, called Barklings, to each wooded biome in Minecraft. Barklings love fruit and are more than happy to part with some of nature's bounty for any tossed their way. Luckily for them, each forest now has it's own new type of fruit, from birch-grown wax pears, to spruce snowy plums…
Pillowfort, on the Modrinth page

Official listing

Owner
Pillowfort
Published
2024-09-20
Updated on Modrinth
2025-02-15
Facts verified
2026-10-15

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