Barched
by zzik2
Barched brings Parched camel husk and zombie horse spears, with their husk-related behavior, to Minecraft 1.21.1 on Fabric and NeoForge.
What it does
Barched ports the Parched camel husk and zombie horse spear features from later Minecraft versions back to 1.21.1. The port is written against vanilla entities and items, which remain in place after the game is upgraded, and most of the code is applied through Mixins rather than replacing Mojang code. The author notes that the port adds 12,661 lines and removes 451 lines in total.
Natural spawn weights for the affected mobs can be set between 0 and 1000, relative to other monster entries in a biome, and a value of 0 disables natural spawning for that mob. Changes to spawn weights and biome selectors take effect only after a game restart. Barched is client and server, and is released under the MIT License as open source. Its required dependencies are Architectury API and Cloth Config API, and Model Gap Fix is optional.
Key features
Parched camel husk spears
Camel husks and zombie horses from the later Parched feature set are brought into 1.21.1 with their spears.
Configurable natural spawning
Natural spawn weights take any value from 0 to 1000, measured against the other monster entries in a biome, and setting one to 0 stops that mob from spawning naturally.
Vanilla namespace
Entries use the minecraft: namespace, so the mobs and items match the vanilla registry.
Mixin-based port
Most of the port is applied through Mixins, so the Mojang code is left in place where possible.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Optional 1
Required by 1 mod
Use cases
Who itβs for: Players and server owners on Minecraft 1.21.1 who want the Parched camel husk and zombie horse spears, and who can run Architectury API and Cloth Config API alongside the mod.
How it compares
Parched And Bogged is a Fabric and NeoForge mod for 1.21.9 β 1.21.11, released under the GNU General Public License v3.0 only as open source, and runs on the client and server. Tameable Zombie Horse And Skeleton Horse is NeoForge only for 1.21.1 β 1.21.5 and is server-side only, so players join without installing it. Both differ from Barched in version range and loaders.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Barched | Fabric and NeoForge | 1.21.1 | Client and server | 2026-08-30 |
| Parched And Bogged | Fabric and NeoForge | 1.21.9 β 1.21.11 | Client and server | 2025-12-17 |
| Tameable Zombie Horse And Skeleton Horse | NeoForge | 1.21.1 β 1.21.5 | Server-side only | 2025-06-16 |
Questions
Which loaders does Barched support?
Does Barched need to be installed on both sides?
Which dependencies must be installed with Barched?
Do spawn weight changes apply immediately?
In the catalog
Barched is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 32,366 mods support Minecraft 1.21.1.
More from zzik2
Similar mods
What the author says
This port is written similarly to Mojang code, with most of the code written in Mixins. and namespace is minecraft:. so even if you upgrade your Minecraft version, your entities and items will remain! tbh, I brought the 1.21.11 version of the feature as it is, so I don't have much more to explain lol. just add 12,661β¦
Official listing
- Modrinth page
- modrinth.com/mod/barched
- Owner
- zzik2
- Published
- 2026-01-15
- Updated on Modrinth
- 2026-08-30
- Facts verified
- 2026-10-15
