Assorted Light Overlay
Assorted Light Overlay shows the light level on the ground and marks where hostile mobs can spawn, colored by the rules that apply in the current dimension.
What it does
Pressing F7 toggles a light overlay on the ground around the player. Each spot where a monster could stand shows its light level as a number. Spots are colored red where monsters spawn at any time, yellow where they spawn only at night or during a storm, and green where they never spawn. Only spots with enough room for a mob are numbered, so fences, walls and tight gaps show nothing. The numbers refresh every few seconds as the player moves and changes the lighting around them.
The overlay follows the spawning rules of whichever dimension the player is in, which makes it useful for lighting up a base, clearing out a cave or checking a dark area before walking into it. Settings such as the key binding are changed in the controls menu, and a client config file named assortedlightoverlay-client holds the rest. Each player sets the overlay for their own game, and the server is not involved.
Assorted Light Overlay is open source under the GNU General Public License v3.0 only and is published for Fabric and NeoForge. Files exist for 26.2 only, with 1.0.0 as the latest build on both loaders. The mod requires Assorted Lib and Fabric API.
Key features
Spawn coloring
Each mob-capable spot is colored red for any-time spawning, yellow for night and storm spawning, or green for no spawning.
Light level numbers
The light level of every spot where a monster could stand is printed as a number on the ground.
Dimension-aware rules
Spawn colors follow the spawning rules of the dimension the player is currently in.
Toggle key and config
The F7 key turns the overlay on and off, and the client config file assortedlightoverlay-client holds its options.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Use cases
Who it’s for: Players who build or explore after dark, and players who want to see the spawn rules of the dimension they are in on their own screen.
How it compares
Spawn Overlay is open source under the MIT License and runs on Fabric and NeoForge for 1.21.1 – 26.3, but it requires the client and the server is optional. TinyDebug is a Fabric-only, client-side mod under the MIT License for 26.1.2 – 26.3. Assorted Light Overlay is client-side only under the GNU General Public License v3.0 only and is published for 26.2 alone.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Assorted Light Overlay | Fabric and NeoForge | 26.2 | Client-side only | 2026-10-05 |
| Spawn Overlay | Fabric and NeoForge | 1.21.1 – 26.3 | Client required, server optional | 2026-09-29 |
| TinyDebug | Fabric | 26.1.2 – 26.3 | Client-side only | 2026-10-08 |
Questions
Does Assorted Light Overlay need Assorted Lib and Fabric API?
Does the server need the overlay installed?
Which loaders and versions are supported?
In the catalog
Assorted Light Overlay is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 13,894 mods support Minecraft 26.2.
More from Assorted Mods
Similar mods
What the author says
Press F7 and the light level shows up on the ground around you, colored by whether monsters can spawn there. It makes lighting up a base or clearing out a cave a lot easier. These are in the assortedlightoverlay-client config file. They only change your own game, so everyone can set their own.
Official listing
- Modrinth page
- modrinth.com/mod/assorted-light-overlay
- Owner
- Assorted Mods
- Published
- 2026-09-30
- Updated on Modrinth
- 2026-10-05
- Facts verified
- 2026-10-15
