AntiInvis
by karaskiras
AntiInvis shows invisible players, mobs and other entities on the client as translucent ghosts or solid models, so they can be seen while the effect is active.
What it does
Entities that carry the invisibility effect are drawn again as ghosts. Players, mobs and other entities are filtered separately, so each group can be shown or left alone. Invisible armor stands and technical entities stay hidden by default, and optional glow outlines can be turned on for the ghosts.
The mod is installed on the client only, so a server does not need it and players on a server that does not run it are not affected. Fabric API is required. Mod Menu is optional and adds a settings screen. Cloth Config is no longer required in the newer releases, and older releases still need the settings screen to change options. The mod is published for Fabric alone across 8 release versions, 1.21.1 – 26.3, under the MIT License, which is not open source.
Key features
Translucent ghost rendering
Invisible players and mobs appear as translucent ghosts, or as solid models when the ghost rendering is set to solid.
Separate player and mob filters
Players and other entities each have their own filter, so one group can be revealed without the other.
Adjustable ghost opacity
A slider sets the ghost opacity from 5 to 100 percent in the newest builds for 26.2 and 26.3.
Optional glow outlines
Outlines around ghosts can be switched on with a keybind, and both keys can be reassigned in the Minecraft controls.
Built-in settings and translations
Settings are built in, opened from Mod Menu or the controls menu, and the interface is translated into English and Russian.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 1
Use cases
Who it’s for: Players on Fabric who want to see invisible players and mobs on their own client. The mod suits single-player and multiplayer clients, but it is not meant for play on competitive servers, where the server rules decide whether it is allowed.
How it compares
NoInvis is a Fabric client mod for 1.21 – 26.2 under the MIT License, and it is not open source. Entity Overlay is a Fabric and NeoForge client mod for 1.21.1 – 26.3 under the MIT License, and it is not open source. Omniscience Awakened is a Fabric client mod for 1.21.11 – 26.1.2 under the CC0 1.0 Universal license, and it is open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| AntiInvis | Fabric | 1.21.1 – 26.3 | Client-side only | 2026-09-29 |
| NoInvis | Fabric | 1.21 – 26.2 | Client-side only | 2026-08-07 |
| Entity Overlay | Fabric and NeoForge | 1.21.1 – 26.3 | Client-side only | 2026-09-24 |
| Omniscience Awakened | Fabric | 1.21.11 – 26.1.2 | Client-side only | 2026-05-02 |
Questions
Does AntiInvis need Fabric API?
Does a server need AntiInvis installed?
Is Mod Menu required to change settings?
In the catalog
AntiInvis is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 8,071 mods support Minecraft 26.3.
More from karaskiras
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What the author says
AntiInvis is a lightweight client-side utility that reveals invisible players and mobs as translucent ghosts or solid models. No server installation is required. Mod Menu is optional. Cloth Config is no longer required for 1.2.2 / 1.3.0. Older releases may still need it for their settings screen.
Official listing
- Modrinth page
- modrinth.com/mod/antiinvis
- Owner
- karaskiras
- Published
- 2026-02-22
- Updated on Modrinth
- 2026-09-29
- Facts verified
- 2026-10-15
