ALOH (at least one hp)
by Stepan1411
ALOH keeps selected players alive by stopping their health from reaching zero, so a targeted player can be hit but cannot die from the blow.
What it does
Operators choose which players are immortal with a simple command system. A protected player takes damage as normal, with knockback, hit animations and damage effects still playing. The only change is that health never drops below one half heart, so the fatal hit is stopped.
Totems keep working. An immortal player who holds a Totem of Undying survives a lethal hit and the totem pops as it normally would. Without a totem, a protected player cannot die. Players who lack a totem and are not protected die as usual. The server-side logic also runs on single-player worlds, so it works in both settings. Operator permission level 2 is required to run the commands.
Fabric API is required. The mod is server-side only, so players join without installing anything, and it is built for Fabric and Paper, Spigot and Bukkit servers. Files cover Minecraft 1.21 – 26.2 across the 1.21 releases and the 26.1 line up to 26.2. The latest Fabric file is 1.3 for 1.21.11, published 2026-04-22. The code is licensed under All rights reserved.
Key features
Protected players
Selected players take normal damage, but their health never drops below one half heart.
Totem compatibility
A Totem of Undying still activates for a protected player, and the pop plays as normal.
Command-based selection
Operators pick which players are immortal through a simple command system.
Compatibility
Latest build for each game version and loader.
1.21.x11 of 11 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Server owners and operators who want a few players to survive fatal damage, and players hosting single-player worlds who want the same control.
How it compares
Totem Limiter is server-side only and released under the MIT License, published for 1.21.11 with Fabric. ALOH also runs server-side only, but its code is not open source and is licensed as All rights reserved. Totem_Tweaks is client-side only and licensed as All rights reserved, for 1.21.11 on Fabric, so it changes the totem behavior on the player's side rather than on the server. Shift Totem is client-side only as well and covers 1.21.5 – 1.21.11.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| ALOH (at least one hp) | Fabric | 1.21 – 26.2 | Server-side only | 2026-08-02 |
| Totem Limiter | Fabric | 1.21.11 | Server-side only | 2026-05-08 |
| Totem_Tweaks | Fabric | 1.21.11 | Client-side only | 2026-08-03 |
| Shift Totem | Fabric | 1.21.5 – 1.21.11 | Client-side only | 2026-03-12 |
Questions
Does ALOH need Fabric API?
Does every player need to install ALOH?
Can an operator use ALOH in single-player?
Which file should a server use?
In the catalog
ALOH (at least one hp) is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 13,894 mods support Minecraft 26.2.
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What the author says
A Fabric mod that stops selected players from dying — their health is held at a minimum of half a heart, no matter how hard they get hit. Works from Minecraft 1.21 all the way to 26.2. Built for every Minecraft version from 1.21 through 26.2, including all the releases in between (1.21.1–1.21.11, 26.1, 26.1.1…
Official listing
- Modrinth page
- modrinth.com/mod/aloh-at-least-one-hp
- Owner
- Stepan1411
- Published
- 2025-12-05
- Updated on Modrinth
- 2026-08-02
- Facts verified
- 2026-10-15
