All Mobs Explode
by DawsonCodes
All Mobs Explode gives ordinary mobs a bomb's behavior: once a player comes near, the mob flashes and hisses like a creeper and then detonates.
What it does
The mod lets a server owner choose which mobs explode, how close a player must be to set them off, how long the fuse lasts and how large the blast is. Creepers and the Ender Dragon never explode, and mobs can be set to need line of sight before they react. Fire block damage can be switched off, and the config file is reloaded without restarting the game.
Some ordinary entities can also explode when the option is set, including arrows, boats and minecarts. Mobs that explode still drop their normal loot and still credit the player for a kill. The mod requires Fabric API. It runs on Fabric and Quilt and is also available for Paper, Spigot and Purpur. The code is not open source; the mod is released under All rights reserved, and files cover 1.8.8 – 26.2 across 66 release versions.
An optional speedrun mode adds a timer that starts when a run begins and stops when the Ender Dragon is beaten. Starting a run clears the player's gear and status, and finished runs are saved with the world name, seed, difficulty, Minecraft version and server type. Admins can turn off their own admin powers before a run, and the timer can be left off so nobody is timed unless they choose to be.
Key features
Mobs as walking bombs
Regular mobs approach players, flash and hiss, then explode, with the fuse and blast size set in the config.
Adjustable explosions
Trigger distance, fuse length, blast size and fire block damage can each be tuned, and mobs can require line of sight first.
Selectable explosive entities
Chosen normally harmless entities such as arrows, boats and minecarts can be made to explode, while creepers and the Ender Dragon are excluded.
Optional speedrun timer
A speedrun mode starts a timer on run start, stops it on beating the Ender Dragon, and saves finished runs with the world and version details.
Live config reload
Changes to config.yml take effect after a reload command, without restarting the server.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Exploding Mobs is a Fabric server-side only mod under the MIT License, published for 1.21.11, so players join without installing it. All Mobs are Creepers is an MIT-licensed mod for Fabric, Forge, NeoForge and Quilt across 1.14.1 – 26.3, where the server is required and the client optional. Everything's Exploding! is a Fabric server-side only mod for 1.21.11 under All rights reserved.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| All Mobs Explode | Fabric and Quilt | 1.8.8 – 26.2 | Not published | 2026-07-25 |
| Exploding Mobs | Fabric | 1.21.11 | Server-side only | 2026-03-19 |
| All Mobs are Creepers | Fabric, Forge, NeoForge and Quilt | 1.14.1 – 26.3 | Server required, client optional | 2026-08-14 |
| Everything's Exploding! | Fabric | 1.21.11 | Server-side only | 2026-02-08 |
Questions
Does All Mobs Explode need Fabric API?
Do players need to install All Mobs Explode?
Are creepers affected by the explosion settings?
In the catalog
All Mobs Explode is one of 2,135 Minigame mods on ModsFinder, and one of 1,454 Minigame mods for Fabric. 13,894 mods support Minecraft 26.2.
Similar mods
What the author says
Turn regular Minecraft mobs into walking bombs. When a mob gets close to you, it starts flashing and hissing like a creeper — then it blows up. There's also an optional speedrun mode with a timer and a leaderboard.
Official listing
- Modrinth page
- modrinth.com/mod/all-mobs-explode
- Owner
- DawsonCodes
- Published
- 2026-07-21
- Updated on Modrinth
- 2026-07-25
- Facts verified
- 2026-10-15
