ModsFinder

Alchemancy Cannon

by Wilkret

Alchemancy Cannon, a NeoForge magic mod by Wilkret, adds a forge fire beam and a set of infusions that players can apply through the infusion table.

NeoForgeServer-side onlyAll rights reserved1.21.1

What it does

The cannon's forge fire beam deals damage and applies infusions. Infusions can be added on top of the infusion cap as temporary effects, which stay active for a set timer that resets when a new one is applied. Infusing with Extended lengthens that timer by 5 seconds. The Discombobulate infusion turns a hit target to a 45 degree angle and has a 2 second cooldown.

The author lists several unfinished properties, among them a Rapid-Fire property that reduces damage while raising firing speed, a Sentient property for items that act on their own, a Temporal property that procs an activation effect on each day and night transition, and a Mining, Chopping and Digging infusion that lets the beam destroy blocks over time. The page does not specify which of these are finished. The mod is published for NeoForge 1.21.1 only and runs on the server side, so players join without installing it, and it is released under All rights reserved, not open source.

Key features

  1. Forge fire beam

    A beam that fires from the cannon and can carry infusions to its target.

  2. Temporary infusions

    Extra infusions that bypass the infusion cap and expire after a timer that resets on each new application.

  3. Discombobulate

    An infusion that forces the target to turn 45 degrees and then waits 2 seconds before it can act again.

  4. Unfinished properties

    Rapid-Fire, Sentient, Temporal and Dormant properties are listed by the author but still in progress.

Compatibility

Latest build for each game version and loader.

1.21.11.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Players on a NeoForge 1.21.1 server who enjoy experimenting with infusions and beam effects. Servers that expect a finished property set should note that several properties are still listed as unfinished.

How it compares

Full comparison

Alchemancy X Create Compat is a compatibility addon under the MIT License for NeoForge 1.21.1 and is not open source; the server runs it, and players can join without it. Aether Infusion is a mod for NeoForge 1.21.1 under All rights reserved, and it has to be installed on both the server and every player. Custom Machinery Mekanism is open source under the GNU Lesser General Public License v3.0 only and supports Forge and NeoForge across 1.18.2 – 1.21.1, with a client and server environment.

ModLoadersGame versionsEnvironmentUpdated
Alchemancy CannonNeoForge1.21.1Server-side only2026-09-18
Alchemancy X Create CompatNeoForge1.21.1Server required, client optional2026-06-17
Aether InfusionNeoForge1.21.1Client and server2026-04-19
Custom Machinery MekanismForge and NeoForge1.18.2 – 1.21.1Client and server2026-09-22

Questions

Does Alchemancy Cannon need to be installed on the client?

No. Players join without it, since only the server has to run the mod.

Which Minecraft version does Alchemancy Cannon support?

Only 1.21.1, on NeoForge. The latest NeoForge file is version 1.1, dated 2026-09-18.

Are all of the listed properties finished?

No. The author describes Rapid-Fire, Sentient, Temporal and Dormant as unfinished and says the Sentient property is still being worked out.

In the catalog

Alchemancy Cannon is one of 7,216 Magic mods on ModsFinder, and one of 2,992 Magic mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

You ever wonder what its like if the Alchemancy forge could be utilized as a weapon of mass destruction? No? Then i've got you. With this addon the Alchemancy Forge will fire a beam that deals 0.5 damage and applies any infusion you had in the table as Temporary.
Wilkret, on the Modrinth page

Official listing

Owner
Wilkret
Published
2026-06-01
Updated on Modrinth
2026-09-18
Facts verified
2026-10-15

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