AgriCraft
With AgriCraft installed, crops can be bred on purpose, with traits passed from parent plants to their offspring through a Mendelian genetics system.
What it does
AgriCraft extends farming with crop breeding. Each plant carries a genome made of genes, and each gene comes as a pair of alleles, one usually dominant over the other. The stats of a crop, such as growth, depend on those genes, so cross-breeding two plants can produce a child that inherits some alleles from each parent. Mutations occasionally change one gene in an existing plant, which can move a stat up or down or create a new species. The mod is meant for improving existing crops and discovering new ones over time.
The mod requires Resourceful Config. Every player and the server need a copy of the mod. Builds exist for Fabric, Forge and NeoForge across 1.18.2 – 1.20.4, with the 4.0.6 release for 1.20.1 as the latest on Fabric and Forge and 4.0.2-beta for 1.20.4 as the latest on NeoForge.
Key features
Mendelian genes and alleles
Each gene is inherited as a pair of alleles, with a dominant and a recessive form that decide which trait shows.
Cross-breeding offspring
Two parent plants produce a child that inherits one or two alleles from each parent, with fixed chances for each gene.
Random mutations
Mutations change a single gene in an existing plant at random, which can produce a new species or shift a stat up or down.
Six default stats
The default setup includes six plant stats, such as growth and attractiveness, and each crop gets its own values for them.
Weeds as a farming problem
Weeds are included as a nuisance crop that players must manage while breeding their own plants.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Required by 3 mods
Use cases
Improving crop stats
Players breed plants over several generations to raise growth or other stats of the crops they grow.
Discovering new species
Mutations and cross-breeding give players a route to new plant species, which players can then breed further.
Who it’s for: Players who enjoy farming systems with genetics and long-term crop planning, on single-player worlds and multiplayer servers that run the mod.
Questions
Does AgriCraft require Resourceful Config?
Does the server need AgriCraft?
Which loader and version should be chosen?
In the catalog
AgriCraft is one of 6,151 Food mods on ModsFinder, and one of 2,715 Food mods for Fabric. 13,907 mods support Minecraft 1.20.4.
More from infinityraider
Similar mods
What the author says
AgriCraft is a mod which aims to bring crop breeding to Minecraft, this includes both improving your existing crops, or cross-breeding to mutate into new species of crops. The mod has been entirely rewritten for 1.16.5, so for both the apprentice and the expert, it might be opportune to give this a quick read.
Official listing
- Modrinth page
- modrinth.com/mod/agricraft
- Owner
- infinityraider
- Published
- 2022-05-29
- Updated on Modrinth
- 2025-11-24
- Facts verified
- 2026-10-15