ModsFinder

AgriCraft

by infinityraider

With AgriCraft installed, crops can be bred on purpose, with traits passed from parent plants to their offspring through a Mendelian genetics system.

FabricForgeNeoForgeClient and serverMIT LicenseOpen source1.18.2 – 1.20.4

What it does

AgriCraft extends farming with crop breeding. Each plant carries a genome made of genes, and each gene comes as a pair of alleles, one usually dominant over the other. The stats of a crop, such as growth, depend on those genes, so cross-breeding two plants can produce a child that inherits some alleles from each parent. Mutations occasionally change one gene in an existing plant, which can move a stat up or down or create a new species. The mod is meant for improving existing crops and discovering new ones over time.

The mod requires Resourceful Config. Every player and the server need a copy of the mod. Builds exist for Fabric, Forge and NeoForge across 1.18.2 – 1.20.4, with the 4.0.6 release for 1.20.1 as the latest on Fabric and Forge and 4.0.2-beta for 1.20.4 as the latest on NeoForge.

Key features

  1. Mendelian genes and alleles

    Each gene is inherited as a pair of alleles, with a dominant and a recessive form that decide which trait shows.

  2. Cross-breeding offspring

    Two parent plants produce a child that inherits one or two alleles from each parent, with fixed chances for each gene.

  3. Random mutations

    Mutations change a single gene in an existing plant at random, which can produce a new species or shift a stat up or down.

  4. Six default stats

    The default setup includes six plant stats, such as growth and attractiveness, and each crop gets its own values for them.

  5. Weeds as a farming problem

    Weeds are included as a nuisance crop that players must manage while breeding their own plants.

Compatibility

Latest build for each game version and loader.

1.20.44.0.2-beta4.0.2-beta4.0.2-beta
1.20.14.0.64.0.6Not available
1.204.0.2-beta4.0.2-betaNot available
1.18.2Not available1.18.2-3.1.6Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Resourceful ConfigResourceful Config is a mod that allows for developers to make cross-platform configs
Required

Required by 3 mods

Use cases

Improving crop stats

Players breed plants over several generations to raise growth or other stats of the crops they grow.

Discovering new species

Mutations and cross-breeding give players a route to new plant species, which players can then breed further.

Who it’s for: Players who enjoy farming systems with genetics and long-term crop planning, on single-player worlds and multiplayer servers that run the mod.

Questions

Does AgriCraft require Resourceful Config?

Yes. Resourceful Config is a required dependency and must be installed alongside AgriCraft on every loader.

Does the server need AgriCraft?

Yes. The server and every player need the mod installed.

Which loader and version should be chosen?

Builds exist for Fabric, Forge and NeoForge. The latest Fabric and Forge files are 4.0.6 for 1.20.1, and the latest NeoForge file is the 4.0.2-beta for 1.20.4.

In the catalog

AgriCraft is one of 6,151 Food mods on ModsFinder, and one of 2,715 Food mods for Fabric. 13,907 mods support Minecraft 1.20.4.

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What the author says

AgriCraft is a mod which aims to bring crop breeding to Minecraft, this includes both improving your existing crops, or cross-breeding to mutate into new species of crops. The mod has been entirely rewritten for 1.16.5, so for both the apprentice and the expert, it might be opportune to give this a quick read.
infinityraider, on the Modrinth page

Official listing

Owner
infinityraider
Published
2022-05-29
Updated on Modrinth
2025-11-24
Facts verified
2026-10-15

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