Afterdeath
by Murzik344
Afterdeath turns player death and zombie infection into a survival system: a player who dies rises again as an undead, and the infection moves through three stages.
What it does
Getting hit by zombies, cave spiders and similar mobs gradually infects a player. The infection progresses through three stages with increasing debuffs, and at Infection Stage III the player transforms into a zombie. Infected water and infected blocks spread through the world, and standing in infected water inflicts Poison and Nausea. Eating Totem Shards or Golden Apples reduces the infection, and a cure can be crafted.
The mod also changes what happens after death. A dead player comes back as an undead whose inventory drops and abilities change, and the player can either cure themselves or stay undead. Zombie players can steal the body of a living player they kill in PvP, and curing other players is possible. Holding vanilla mobs under infected water for 15 seconds turns them into undead forms, while dropping plain iron items into that water yields Rusty Iron, which is used to craft armor and tools. A server running it needs every connecting player to have it too. Files are published for Forge only, for 1.20.1.
Key features
Three infection stages
The infection increases through three stages, each with stronger debuffs, until Stage III turns the player into a zombie.
Infected water and blocks
Over 450 infected block variants spread through the world, and standing in infected water inflicts Poison and Nausea.
Undead mobs
Drowned and husk variants at several stages of decay, plus Gas Zombies that spit toxic projectiles and leave infected gas clouds on death.
Rusty Iron
Vanilla iron items tossed into infected water become Rusty Iron, which can be shaped into armor, tools and other items.
World converter
The World Converter screen first saves a copy of the save, then scans the world and returns infected blocks and water to their vanilla versions.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Timless' Simple Zombie Infection is a Forge mod for 1.20.1, client and server, under All rights reserved. ZVIAM is also a Forge mod for 1.20.1 with client and server environment, but it is released under the GNU Lesser General Public License v3.0 only. Phayriosis:Cataclysm covers 1.20.1 – 1.20.6 under the Apache License 2.0, so it reaches further in versions.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Afterdeath | Forge | 1.20.1 | Client and server | 2026-08-31 |
| Timless' Simple Zombie Infection | Forge | 1.20.1 | Client and server | 2026-05-27 |
| ZVIAM | Forge | 1.20.1 | Client and server | 2025-09-17 |
| Phayriosis:Cataclysm | Forge | 1.20.1 – 1.20.6 | Client and server | 2026-09-22 |
Questions
Does Afterdeath need to be installed on the server?
Which Forge version does Afterdeath support?
Can a player cure the infection?
In the catalog
Afterdeath is one of 6,151 Food mods on ModsFinder, and one of 3,337 Food mods for Forge. 34,764 mods support Minecraft 1.20.1.
More from Murzik344
Similar mods
What the author says
When you die, you rise again as a zombie player. Your inventory drops, your abilities change, and you either cure yourself or stay undead. Toss vanilla iron items into Infected Water to create the Rusty Iron set (Armor, Tools, Shears, Blocks, Buckets, Doors, Trapdoors, Bars, Horse Armor, Shields, Lanterns, and Chains).
Official listing
- Modrinth page
- modrinth.com/mod/afterdeath
- Owner
- Murzik344
- Published
- 2026-05-17
- Updated on Modrinth
- 2026-08-31
- Facts verified
- 2026-10-15
