ModsFinder

Afterdeath

by Murzik344

Afterdeath turns player death and zombie infection into a survival system: a player who dies rises again as an undead, and the infection moves through three stages.

ForgeClient and serverAll rights reserved1.20.1

What it does

Getting hit by zombies, cave spiders and similar mobs gradually infects a player. The infection progresses through three stages with increasing debuffs, and at Infection Stage III the player transforms into a zombie. Infected water and infected blocks spread through the world, and standing in infected water inflicts Poison and Nausea. Eating Totem Shards or Golden Apples reduces the infection, and a cure can be crafted.

The mod also changes what happens after death. A dead player comes back as an undead whose inventory drops and abilities change, and the player can either cure themselves or stay undead. Zombie players can steal the body of a living player they kill in PvP, and curing other players is possible. Holding vanilla mobs under infected water for 15 seconds turns them into undead forms, while dropping plain iron items into that water yields Rusty Iron, which is used to craft armor and tools. A server running it needs every connecting player to have it too. Files are published for Forge only, for 1.20.1.

Key features

  1. Three infection stages

    The infection increases through three stages, each with stronger debuffs, until Stage III turns the player into a zombie.

  2. Infected water and blocks

    Over 450 infected block variants spread through the world, and standing in infected water inflicts Poison and Nausea.

  3. Undead mobs

    Drowned and husk variants at several stages of decay, plus Gas Zombies that spit toxic projectiles and leave infected gas clouds on death.

  4. Rusty Iron

    Vanilla iron items tossed into infected water become Rusty Iron, which can be shaped into armor, tools and other items.

  5. World converter

    The World Converter screen first saves a copy of the save, then scans the world and returns infected blocks and water to their vanilla versions.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.20.10.6.7
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Timless' Simple Zombie Infection is a Forge mod for 1.20.1, client and server, under All rights reserved. ZVIAM is also a Forge mod for 1.20.1 with client and server environment, but it is released under the GNU Lesser General Public License v3.0 only. Phayriosis:Cataclysm covers 1.20.1 – 1.20.6 under the Apache License 2.0, so it reaches further in versions.

ModLoadersGame versionsEnvironmentUpdated
AfterdeathForge1.20.1Client and server2026-08-31
Timless' Simple Zombie InfectionForge1.20.1Client and server2026-05-27
ZVIAMForge1.20.1Client and server2025-09-17
Phayriosis:CataclysmForge1.20.1 – 1.20.6Client and server2026-09-22

Questions

Does Afterdeath need to be installed on the server?

Yes. The server and every player need the mod installed.

Which Forge version does Afterdeath support?

Afterdeath is published for 1.20.1 only, with the latest Forge file 0.6.7 in the beta channel.

Can a player cure the infection?

Yes. Eating Totem Shards or Golden Apples reduces the infection, and players can craft a cure or cure another player.

In the catalog

Afterdeath is one of 6,151 Food mods on ModsFinder, and one of 3,337 Food mods for Forge. 34,764 mods support Minecraft 1.20.1.

More from Murzik344

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What the author says

When you die, you rise again as a zombie player. Your inventory drops, your abilities change, and you either cure yourself or stay undead. Toss vanilla iron items into Infected Water to create the Rusty Iron set (Armor, Tools, Shears, Blocks, Buckets, Doors, Trapdoors, Bars, Horse Armor, Shields, Lanterns, and Chains).
Murzik344, on the Modrinth page

Official listing

Owner
Murzik344
Published
2026-05-17
Updated on Modrinth
2026-08-31
Facts verified
2026-10-15

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