AeroEngine-Fuel-Whitelist
by tropfen33
AeroEngine-Fuel-Whitelist controls which fluids an Aero Engine accepts as fuel, through a configuration file that server owners edit.
What it does
Aero Engine fuel is set in a configuration file, where fluid IDs can be added to or removed from the list of allowed fuels. By default only the TFMG Kerosin fuel is accepted. Multiple fluid IDs are separated by commas, and the list is changed without touching the engine's code. The mod runs on NeoForge, with client and server both needing it. Files are published for 1.21.1 – 1.21.11, with 1.0.0 for 1.21.11 as the latest, and the source code is public under All rights reserved.
Key features
Fuel list in a config file
Allowed fuels are listed in a configuration file, where each entry is a fluid ID.
Adding and removing fluids
A fluid ID is added to the list to allow it as fuel, or deleted from the list to stop it being accepted.
Default kerosene fuel
Out of the box, only the TFMG Kerosin fuel is allowed, so the engine works without any edits.
Compatibility
Latest build for each game version and loader.
1.21.x11 of 11 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
In the catalog
AeroEngine-Fuel-Whitelist is one of 29,952 Game mechanics mods on ModsFinder, and one of 12,140 Game mechanics mods for NeoForge. 19,862 mods support Minecraft 1.21.11.
More from tropfen33
Similar mods
What the author says
Adds a configuration file that allows you to add or remove fluids that can be used as fuel for the Aero Engine. allowed_fuels = [ "tfmg:kerosene", "examplemod:examplefluid" ]
Official listing
- Modrinth page
- modrinth.com/mod/aeroengine-fuel-whitelist
- Owner
- tropfen33
- Published
- 2026-08-27
- Updated on Modrinth
- 2026-08-27
- Facts verified
- 2026-10-15
