Accurate Skies
by Geming400
Accurate Skies changes the overworld sky so the sun and moon follow real-world positions instead of the default day and night timer.
What it does
The mod replaces the vanilla day-night loop with a 24-hour cycle, so the sun and moon rise and set at times that match real life. Its main setting, Accurate Celestial Bodies, lets the sun's position follow the sky at the player's location, and the moon can appear during the day as it does in reality. Without that setting active, the day still runs on a 24-hour cycle, but the sun and moon keep vanilla placement.
Two modes decide where the player's location comes from. The first relies on the system clock and timezone and is enabled by default. The second uses geolocalisation: the position is found from the player's IP address through ipify, and a device database is installed on first use. The mod's own config controls which mode is active, and the Use Geo Localisation setting must be enabled before the second mode can be used. Location estimates from IP can be inaccurate. The ADNC command enables geolocalisation in game.
The mod is open source under the CC0 1.0 Universal license. It targets Fabric only and needs Fabric API and oωo (owo-lib). Mod Menu is optional, as is Sodium. Accurate Skies works on either side of a connection, and neither side needs it. In a multiplayer setting a modded server sends its own geolocalised timezone data to clients, while a vanilla client with a modded server will still see the server's timing. Files cover 1.21.1 – 1.21.11, with 1.0.4 for 1.21.11 as the latest file.
Key features
24-hour day cycle
The default day-night cycle is replaced with a 24-hour cycle, so one full day lasts a real day.
Accurate sun and moon
With Accurate Celestial Bodies enabled, the sun follows its real-world position, and the moon can be seen in the daytime.
Two location modes
Location can come from the system clock and timezone, which is the default, or from geolocalisation through ipify.
Geolocalisation command
A command turns on geolocalisation, and the Use Geo Localisation setting must be enabled before the second mode works.
Gallery
Compatibility
Latest build for each game version and loader.
1.21.x11 of 11 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Questions
Does Accurate Skies need Fabric API?
Does the server need Accurate Skies?
Why does the location look wrong in geolocalisation mode?
Does the mod work with shaders?
In the catalog
Accurate Skies is one of 7,555 Cursed mods on ModsFinder, and one of 4,235 Cursed mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from Geming400
Similar mods
What the author says
This simple mod turns the overworld's sky into a more accurate one. IMPORTANT: - This mod will turn Minecraft's default day-night cycle into a 24 hours cycle - This mod won't fully work with most shaders, or even any. But some will be more compatible than other (like Bliss Shaders)
Official listing
- Modrinth page
- modrinth.com/mod/accurate-skies
- Owner
- Geming400
- Published
- 2026-02-11
- Updated on Modrinth
- 2026-02-13
- Facts verified
- 2026-10-15
