KURONAMI
Mods by KURONAMI
Newest update first.
Craft playable music discs from YouTube, Spotify, SoundCloud, and other audio links.
Drop a temporary Xaero's Minimap waypoint the instant a teammate (or you) pings a spot with Ping Wheel. No prompt, no edit screen, auto-expires after 30 seconds.
Pop a temporary JourneyMap waypoint when a teammate (or yourself) pings a location with Ping Wheel. Auto-disappears after a short time. Perfect for team coop.
Turn Explorer's Compass and Nature's Compass discoveries into colour-coded JourneyMap waypoints without copying coordinates by hand.
A persistent /deaths list of where you last died (coords, dimension, day, cause) so you can walk back to your stuff. No gravestone, no map mod.
Tells the territory owner when someone tries to grief their FTB Chunks or Open Parties and Claims land: who, what, where, plus a digest of attempts that happened while they were offline.
Auto-register found structures (Explorer's Compass) and biomes (Nature's Compass) as permanent Xaero's Minimap waypoints. No prompt, no edit screen, the waypoint just appears.
ProjectE EMC for Malum: values the spirits, ores and trees and transcribes its spirit-infusion recipes so its content gains EMC.
ProjectE EMC for Forbidden Arcanus: adds EMC to its arcane crystal, runes, darkstone, trees and mob drops so you can transmute them.
Edit ProjectE EMC values in-game. Server-wide changes apply to every player instantly; configurable blacklist locks specific players out.
ProjectE EMC for Spectrum: values its gemstones, ores and key resources so you can transmute them. Foundational first pass.
ProjectE EMC for Magitech -Arcane Engineering-: adds EMC to its ores, gems, crystals and alchemy products so you can transmute Magitech content.
ProjectE EMC for Iron's Spells 'n Spellbooks: adds EMC to its arcane essence, mithril, pyrium and other materials so you can transmute them.
Build any world from datapack — a toolbox of neutral worldgen primitives for shape, biomes, dimensions, and re-placing existing content. No Java required.
The overworld becomes a vertical sea of floating islands — an Aether-style sky archipelago. Powered by Isekai API.
Hand-balanced conversion values so deep dark loot, warden materials and ancient vases finally have a price in Equivalent Exchange-style transmutation.
Hand-balanced conversion values so boss loot, dungeon metals and ruin blocks finally work with Equivalent Exchange-style transmutation.
Turn saved Tempad locations into Xaero's Minimap waypoints that update when the locations change.
Turn saved Tempad locations into JourneyMap waypoints that update when the locations change.
Reduce abrupt first-person camera motion with an edge vignette, smoother steps and minecart slopes, and automatic comfort settings.
Paste an image link or drop a picture onto the block to craft locked vanilla map art.
Monitor JVM heap pressure and progressively throttle expensive server work to help low-memory worlds stay responsive.
Wall-mounted bulletin boards for SMP — leave notes your friends see next time they log in. The ender variant shares one board server-wide.
All-ocean overworld: a sunlit tropical sea of turquoise water and sandy islands with hidden oases. Built on Isekai API.
All-frozen overworld: glaciers, ice spikes, snowfields and frozen seas. Built on Isekai API.
The overworld reforged as endless mountains — towering snow-capped peaks, deep valleys, cliff waterfalls. Powered by Isekai API.
Stack up to 54 enchanted books into a single portable item that can nest inside shulker boxes and backpacks. 54-slot vanilla shulker-like UI, enchanted_book only, librarian trade.
Stops villager trade prices creeping up: the demand markup is cleared on every trade and when you open a villager.
/pacify marks a zone where natural & worldgen hostile spawns stop — silence the pillager outpost or cave next to your base.
Rename an ender chest on an anvil so every same-name chest shares one server-wide inventory channel. Unnamed = pure vanilla.
/seen [player] — when was this player last online? The last-seen that vanilla NeoForge servers don't have.
On login, recap how long you were away and which advancements other players earned while you were gone.
Auto-posts a plain-language report when you die: what killed you, exactly where, from which direction and distance, and how many hostiles were nearby.
/spawndoctor — plain-language diagnosis of why your mob farm isn't spawning anything (Peaceful, doMobSpawning, cap theft, AFK ring, sim distance).
Auto-record your advancements (achievements) with timestamp, location, and context — your own field journal that builds itself as you play.
Adds a throwable item for bouncy and safe landings.



































