Mods for 1.21.1
3,978 mods match your filters.
Adds gamerules to change how Wind Charges work
Reimagines fishing with skill-based 2D gameplay
Prevent Vanilla from discarding loot tables when one or more entries are invalid.
Prevents farmland trampling so your planted crops stay safe from mobs and players.
Update suppression helper mod
An all-in-one server-sided mod to give players various common teleport commands.
Shows the server performance in TAB
carpet addition made for vulpeus.
Cant go below half heart, for scripted servers.
A simple Kits system designed for Minecraft Fabric servers Compatible whit any mod! EX: Cobblemon etc...
Server-side XP multiplier mod for Fabric. Increase or reduce all experience gain with one simple config value.
Walk faster on paths and roads — a server-side speed boost where every block gets its own speed, so better road materials are genuinely faster. Works on vanilla clients with no client install.
Adds compatibility between Big Globe and Mythic Upgrades
/tpa, /home, /rtp, random spawn all included in one mod. Compatible for single player worlds!
This mod simply adds a stick for the Forgematica and Litematica mods (with plans to port them), the code is open (if I can put it here)
Register MCDR commands in Minecraft for completion.
Improve Minecart and Boat recipes, control their drops! Data driven.
A Minecraft mod that helps datapack developers quickly browse and export registry data.
this makes disconnect be quiet :)
Server-Sided Fabric mod which adds /spawn command, and uses BlossomLib for a slick experience and a wide array of configurable options.
Allows you to keep large farms of animals of named with less hassle.
Adds Sable physics properties to an expanding list of mods
Doesn't that make sense?
Modify the conditions of phantom spawns with gamerules





















