ModsFinder

Seed Protect

by Itamio

Seed Protect keeps farmland from reverting to dirt when players, mobs or animals walk across it, so planted crops stay in place.

FabricForgeNeoForgeServer-side onlyMIT LicenseOpen source1.8.9 – 26.1.2

What it does

Trampling protection stops farmland from turning back to dirt when a creature lands on it. Crops stay safe even when a animal or villager wanders through a field, and jumping near newly planted seeds no longer uproots them.

The mod is installed on the server only in dedicated server setups, where clients join without it. In single-player and LAN games it goes into the client mods folder, since the integrated server runs there. It works alongside mods that add new crops and does not drastically alter farmland mechanics. The mod activates automatically once it is in the mods folder and the game starts, with no further steps. The code is under the MIT License and is open source, with public links for the source code, the issue tracker and the wiki.

Key features

  1. Trampling protection

    Soil stays tilled when a creature steps on it, and planted crops are never pushed out of the ground.

  2. Jump-safe crops

    Newly planted seeds stay in place when a nearby player or creature jumps.

  3. Mob-proof fields

    Animals, villagers, zombies and other creatures can cross a field without uprooting its crops.

  4. Automatic activation

    The protection turns on by itself once the file is in the mods folder and the game starts.

Compatibility

Latest build for each game version and loader.

26.x3 of 3 versions with builds
26.1.21.0.0+fabric-26.1.21.0.11.0.0
26.1.11.0.0Not available1.0.0
26.11.0.0Not available1.0.0
1.21.x12 of 12 versions with builds
1.21.111.0.0+fabric-1.21.111.0.41.0.3
1.21.101.0.01.0.41.0.3
1.21.91.0.01.0.41.0.3
1.21.81.0.01.0.31.0.3
1.21.71.0.01.0.41.0.3
1.21.61.0.01.0.41.0.3
1.21.51.0.01.0.11.0.3
1.21.41.0.01.0.11.0.3
1.21.31.0.01.0.61.0.3
1.21.21.0.0Not available1.0.3
1.21.11.0.0+fabric-1.21.11.0.11.0.0+neoforge-1.21.1
1.211.0.01.0.11.0.2
1.20.x6 of 6 versions with builds
1.19.x5 of 5 versions with builds
1.18.x3 of 3 versions with builds
1.17.x1 of 1 version with builds
1.16.x1 of 1 version with builds
1.12.x2 of 2 versions with builds
1.8.x1 of 1 version with builds
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Players who build crop farms in survival worlds, and server owners who want fields to keep their crops when players and mobs move through them.

Questions

Does Seed Protect need to be installed on both sides?

No. It is server-side only, so dedicated servers install it and clients join without it.

Which loader should be used?

Seed Protect has files for Fabric, Forge and NeoForge. Pick the file that matches the loader the server or client already runs.

Does the mod break existing farms?

No. Existing farmland and crops remain unchanged, and only new trampling is prevented.

Does Seed Protect work with mods that add new crops?

Yes. The author notes it is compatible with mods that add new crops, and crops that use vanilla farmland are covered.

In the catalog

Seed Protect is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 15,189 mods support Minecraft 26.1.2.

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What the author says

Seed Protect stops farmland trampling by players and mobs, so your crops never get uprooted accidentally. Install and forget — no commands, no items, no configuration. Even after a heavy landing, the wheat survives.
Itamio, on the Modrinth page

Official listing

Owner
Itamio
Published
2026-03-31
Updated on Modrinth
2026-07-05
Facts verified
2026-10-15

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