Immortality
Immortality lets a server operator keep chosen players alive at half a heart through commands, grants and a global switch.
What it does
Immortality is a server-side Fabric mod for players who want an operator to decide who can survive fatal damage. Immortal players still take damage, but the mod steps in before a hit would kill them and leaves them at half a heart. Totems of Undying keep their normal behavior, so a player can still be saved by one as usual. Players do not need the mod, and the mod does not change how death works for anyone who has no grant.
Administration runs through a single root command, immortal, which accepts Minecraft selectors such as @p where they apply. A grant can be permanent or last a set duration with supported time units, and a value of false revokes it. The server console can run the same commands, and the mod relies on Minecraft's built-in operator permissions, so only operators can use them. A game rule named immortal toggles the feature server-wide and can change the supported settings. Grants and configuration are saved automatically, and the mod can show expiration and notify players.
The mod is published for Fabric and Paper across game versions 1.20 – 26.3, with 22 release versions. The latest Fabric file is 2.0.0+26.3 for 26.3, released 2026-10-10. Immortality is licensed under All rights reserved, so it is not open source. Public links exist for the source code, the issue tracker and the wiki.
Key features
Half-heart survival
Immortal players cannot drop below half a heart, which stops fatal damage from ending their session.
Per-player grants
Immortality can be granted or revoked for single players or several at once, using selectors.
Timed and permanent grants
A grant lasts for a set duration, or stays in place until it is revoked when no duration is given.
Global switch and defaults
Immortality can be turned on or off server-wide, and the defaults decide whether new players start immortal.
Status lists and expiration
Commands list active grants and their status, and expiration can be shown or announced to players.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Crafting Totem of Undying is a NeoForge mod for 1.21.4 that is server-side only and not open source. Halfheart protection covers the same half-heart idea on Fabric for 1.21.11, server-side only and not open source. No One's Immortal is open source under the MIT License on Fabric for 1.21.5, but unlike Immortality it needs both the client and the server.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Immortality | Fabric | 1.20 – 26.3 | Server-side only | 2026-10-10 |
| Crafting Totem of Undying | NeoForge | 1.21.4 | Server-side only | 2025-07-20 |
| Halfheart protection | Fabric | 1.21.11 | Server-side only | 2026-09-05 |
| No One's Immortal | Fabric | 1.21.5 | Client and server | 2026-01-06 |
Questions
Does Immortality need to be installed on the client?
Which loaders does Immortality support?
How do Totems of Undying interact with immortality?
In the catalog
Immortality is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 8,071 mods support Minecraft 26.3.
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What the author says
Immortality is a lightweight, server-side Fabric mod that lets you decide who lives and who doesn't. Grant players the ability to survive fatal damage, manage immortality through simple commands, and configure how immortality works on your server. The player argument supports Minecraft selectors such as @a and @p…
Official listing
- Modrinth page
- modrinth.com/mod/scriptedimmortality
- Owner
- thesupereevee
- Published
- 2026-04-13
- Updated on Modrinth
- 2026-10-10
- Facts verified
- 2026-10-15
