Mods for 1.20.1
3,818 mods match your filters.
Each player has their own mob cap (of 70 by default)
Lightweight mod to create and use waypoints
Campfire & Soul Campfire can drop XP when killing mobs.
Enables combining Potions through the Crafting Grid
A mod that allows you to fill food items with potions by spout. Eating the food will give you the potion effects.
Adds a command for server admins to toggle their OP powers on and off
this mod turns rotten flesh into leather
Prevents items from despawning if they were dropped via a player death. Never lose your items to the 5-minute timer ever again!
This mod allows a player who joins the server to see all previous chat messages.
This is an add-on mod for the Jujutsu Kaisen mod by "Orca_san_". All attacks become black flashes
Craft Slime from organic material with new items and recipes
Mod adds Nether Dungeon to The Nether (DungeonZ addon). 3 shrines spawn naturally and each one leads to a different dungeon difficulty.
Prevent Ender Pearls from despawning when their owner dies, making stasis chambers more viable.
Redirects item pickups into an offhand shulker box!
Whenever an animal is attacked, there is a 3% chance it will explode.
This mod removes the generation of Vanilla Mineshafts
Fixes the issue where trains by the Create mod might crash the server due to infinite positions.
Prevents players from taking damage (namely from mobs) when logging in (mainly an issue for big modpacks.)
A standalone lightweight solution for AFK or waiting rooms in your server network.
A mod that replaces (almost) all the air pockets in the nether with water.
Add portal support to cart contraption, coupled cart, and compatibility with other portal mods.
A mod making all block entities (chests, furnaces, hoppers, etc) immune to explosions.
confg to disable villagers, villages, trades
Carpet extension with functions for scarpet, used for headless image manipulation (A wrapper of Processing)





















