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Disable Villagers

by stratecide

Disable Villagers gives server owners a configuration file for turning off villagers, trades, villages and related spawns on a Fabric server.

FabricServer-side onlyMIT LicenseOpen source1.19 – 1.20.1

What it does

The mod reads a configuration file and applies the options it sets. Its switches cover village structures that would otherwise generate in the world, wandering merchants that would otherwise spawn, and villagers that already exist in loaded chunks, which the mod can remove. Another option prevents the trade window from opening, and a further option decides whether villagers can be multiplied through breeding.

Some settings act only when another setting is enabled, so a server owner should read the configuration options before choosing a combination. Villagers that have traded can be set to keep some of their experience, which limits how many new villagers players can create. Zombie villager spawning and curing can also be controlled, including whether golden apples and weakness potions still cure zombie villagers, and a loot table can be supplied for the drops of zombie villagers that die when they are healed.

The mod is server-side only, so players join without installing anything. It is released under the MIT License and is open source. Files exist for Fabric and cover 1.19 – 1.20.1, with 1.4 for 1.20.1 as the latest release, published on 2023-07-06 with the first release on 2023-07-04.

Key features

  1. Village structure removal

    Village structures can be prevented from spawning in newly generated worlds, so villages never appear there.

  2. Wandering merchant control

    Wandering merchants can be stopped from spawning, removing their trades from the world entirely.

  3. Loaded villager removal

    Villagers already present in loaded chunks can be killed by the mod, so existing villagers do not remain visible.

  4. Trade window blocking

    An option stops the trade window from opening, so villagers can exist without offering trades to players.

  5. Zombie villager curing rules

    Curing of zombie villagers can be set to behave normally, or to require golden apples and weakness potions to be changed, with an optional loot table for drops.

Compatibility

Latest build for each game version and loader.

1.20.11.4
1.201.4
1.19.41.4
1.19.21.3
1.19.11.3
1.191.3
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Random Villager Trades is server-side only and published for Fabric across 1.19.2 – 1.20 under the GNU General Public License v3.0 only, a license that is not open source in this listing. No More Villagers is server-side only and published for Fabric across 1.18 – 1.21, released under the CC0 1.0 Universal license. Disable Villagers is server-side only and released under the MIT License, with files for Fabric across 1.19 – 1.20.1 rather than a changed trade system.

ModLoadersGame versionsEnvironmentUpdated
Disable VillagersFabric1.19 – 1.20.1Server-side only2023-07-06
Random Villager TradesFabric1.19.2 – 1.20Server-side only2023-07-09
No More VillagersFabric1.18 – 1.21Server-side only2024-07-26

Questions

Does Disable Villagers need Fabric API?

No required dependency is listed for Fabric.

Do players need to install Disable Villagers?

No. The mod is server-side only, so only the server needs it and players can join without installing it.

Which version of Disable Villagers should be used for 1.20.1?

The latest Fabric file for 1.20.1 is version 1.4, published on 2023-07-06.

More from stratecide

All projects

What the author says

killVillagers: kills all loaded villagers. usually this means that no villagers are ever visible disableWanderingTrader: prevents wandering merchants from spawning
stratecide, on the Modrinth page

Official listing

Owner
stratecide
Published
2023-07-04
Updated on Modrinth
2023-07-06
Facts verified
2026-10-15