Mods for 1.20.2
1,824 mods match your filters.
Prevents items from despawning if they were dropped via a player death. Never lose your items to the 5-minute timer ever again!
This mod allows a player who joins the server to see all previous chat messages.
Craft Slime from organic material with new items and recipes
Redirects item pickups into an offhand shulker box!
Whenever an animal is attacked, there is a 3% chance it will explode.
This mod removes the generation of Vanilla Mineshafts
A standalone lightweight solution for AFK or waiting rooms in your server network.
A mod making all block entities (chests, furnaces, hoppers, etc) immune to explosions.
Carpet extension with functions for scarpet, used for headless image manipulation (A wrapper of Processing)
Allows players to view newly-generated chests in spectator mode without switching to creative.
Loads and updates Packwiz Modpacks.
Despawning items is the least fun part of Minecraft, make em stick around in a compact bundle!
A Minecraft mod that adds a bunch of new gamerules for easier customization.
Fireworks can no longer be used to boost elytra, making elytra still useful but not overpowered.
What if stone cutters could actually cut stone?
Simple /home, /back and /spawn commands, with OPTIONAL LuckPerms and Combat Timer support
Prevents players from getting stuck in a death loop by de-spawning hostile mobs when you die.
A hardcore-inspired collection of nerfs and debuffs applied to Totems of Undying.
TridentFix is a mod that aims to improve the trident while staying fully server-side!
Change the distance and duration of beacon effects.
A Fabric mod that extends recipe format with conditions.
a Qol mod that allows players to create and switch between multiple saves
Stop beds from shouting "too far away".
Prevents deployers from spawning corpses (from the bodies bodies mod) when they are destroyed.




















