Mods for 1.20.6
1,647 mods match your filters.
Formations Nether adds plenty of new structures to the nether!
Formations Overworld adds plenty of new structures to the overworld!
Former structure of End Remastered, The Lost Castle introduces an enormous castle. Inside resides infinite fortune and mysteries from a long forgotten civilization that disappeared a long time ago...
A quick way to get rid of a biome. Useful for tweaking datapack-based generators (like Terralith) that don't have a convenient configuration
Makes the void hate you a little less (and vice-versa). Fall down and come back out on top.
Fixes a bug where boats can be destroyed while falling on specific heights.
Adds more variations of vanilla structures and features such as a Jungle Fortress!
Adds >200 new structures that integrate perfectly into your world!
This is a library mod for the Moogs Structure series
Fixes entities duplicated UUIDs, removing log spam and preventing crashes.
Customisable grave mod for Fabric!
Makes dying more forgiving by letting you keep certain items.
Advanced Villager configuration with data driven trades
loads of structures made with vanilla blocks and entities bringing life to your world! Discover loot, enemies, & more along the way!
Adds snow under trees in snowy biomes, making the biomes more immersive.
A simple mod which can remove all advancements in a namespace.
Elegant - and likely hostile - vessels lost in the seven seas...
🚏 Allows players to dismount/remove/exit entities/mobs from mounted entities without breaking them.
An addon for the Friends&Foes mod, adding a beekeeper hut structure.
Lots of awesome vanilla style floating islands full of loot, mobs and dungeons for you to explore!
🙅 Removes those pesky slimes when you're trying to be creative in a superflat world.
Boids simulation for flocking fish 🐟
🎴 Makes the totem of undying effect work when it's anywhere in the inventory.
Make Watchdog crashes show all the code that was running for all threads




















