Mods for 1.20
1,601 mods match your filters.
Overhauled generation to the biomes of the Overworld.
Automatically adjust the random tick speed, entity cramming, raids, patrol, trader and insomnia based on the current server load.
Highly configurable mod that makes Wandering Traders sell treasure enchantments instead of Villagers
Large and complex mineshafts themed for various biomes and dimensions. Filled with loot and mobs
Protects players during login and provides a special "easy" mode for less experience and child players.
Adds permission checks into vanilla, to allow for full permission customization
Procedurally generated castles
Automatically move empty bowls from soups and stews into other stacks of bowls
No more advancements! Removes, Hides, and configurably takes a bite out of the advancements system, without breaking mods.
A mod that ports EssentialsX / CMI from bukkit to fabric. (Fully Server-side essential mod)
A server-side mod adds shield breaking and blocking sounds, which are exactly the same as in Minecraft 1.21.5
Fixes connections between fences, walls, panes, bars and nether fences
Makes leaf decay rapidly fast.
A simple Minecraft Forge mod that automatically enables the `keepInventory` game rule whenever a world is loaded.
🧨 Allows TNT to break bedrock, easy access to the nether roof!
An MC mod that allows you to customize cobblestone (stone and basalt) generators
makes the unbreaking enchantment actually make tools unbreakable!
Gives more control over the mob_griefing game rule by splitting it into four rules with additional overrides for individual behaviors.
Add various commands to your server
A simple utility mod that allows you to toggle whether explosions break blocks (still cause damage) and whether explosions damage item entities.
🌎 Allows setting an exact custom spawn point for (newly) created worlds and spawn tweaks.
Target block/entity tooltip and recipes in one ui mod for servers!
a simple mod that allows you to lead villagers
Gives creepers the abitlity of see trough walls, spawn powered and explode if they cant reach you, destroying obstacles and walls.





















