Auto KeepInventory Mod
by Deela
Auto KeepInventory is a Forge server mod that switches the keepInventory game rule on whenever a world loads, so players keep their items after dying.
What it does
Once the server starts a world, the mod sets the keepInventory game rule to true without any manual step. Server administrators do not need to type commands at the start of a new world or after entering a dimension, because the rule is enforced automatically each time the world is loaded.
The mod is aimed at server owners who want items to stay with players after death without configuring each world by hand. Its impact on performance is described by the author as minimal. Environment: it is server-side only, so players join without installing anything. Files target Forge for 1.16 – 1.20.6, with the latest Forge file for 1.17.1 published on 2026-06-28. The code is under the Apache License 2.0, and the mod is not open source.
Key features
Automatic keepInventory
The keepInventory game rule is set to true when a world loads, so the rule does not have to be re-entered by hand.
Set and forget
After installation the rule stays enforced without further commands, which suits servers that restart often.
Minimal performance cost
The author describes the impact on server performance as minimal, since the mod only sets a single game rule.
Items kept on death
Players do not lose their inventory when they die, which removes the need to recover items from a grave.
Compatibility
Latest build for each game version and loader.
1.20.x7 of 7 versions with builds
1.17.x2 of 2 versions with builds
1.16.x6 of 6 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Community servers
Server owners who run survival worlds can keep items safe for every player without per-world configuration.
Restarted worlds
Servers that load new worlds or dimensions get the rule applied without an administrator entering commands.
Who it’s for: Server administrators who want players to keep their items after death, with the rule applied automatically each time a world is loaded.
How it compares
Keep On Chance is server-side only and published for Forge 1.19.2 – 1.21.4, under All rights reserved. keepSomeInventory is client and server, open source under the MIT License, and covers Forge 1.20.1 – 1.20.6, so every player must install it. Balanced KeepInventory targets Fabric for 1.21 – 26.3 with a server-side environment and All rights reserved.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Auto KeepInventory Mod | Forge | 1.16 – 1.20.6 | Server-side only | 2026-06-28 |
| Keep On Chance (keepinventory) | Forge | 1.19.2 – 1.21.4 | Server-side only | 2026-01-11 |
| keepSomeInventory | Forge | 1.20.1 – 1.20.6 | Client and server | 2025-04-19 |
| Balanced KeepInventory | Fabric | 1.21 – 26.3 | Server-side only | 2026-09-17 |
Questions
Does Auto KeepInventory need to be installed on the client?
Which loader does Auto KeepInventory use?
Does the mod need to be configured in each world?
In the catalog
Auto KeepInventory Mod is one of 8,016 Management mods on ModsFinder, and one of 2,698 Management mods for Forge. 11,154 mods support Minecraft 1.20.6.
More from Deela
Similar mods
What the author says
A simple Minecraft Forge mod that automatically enables the keepInventory game rule whenever a world is loaded. This is perfect for server administrators and players who want to ensure their items are never lost on death without having to manually type commands every time they start a new world or enter a dimension…
Official listing
- Modrinth page
- modrinth.com/mod/auto-keepinventory-mod
- Owner
- Deela
- Published
- 2026-02-03
- Updated on Modrinth
- 2026-06-28
- Facts verified
- 2026-10-15
