APTweaks: Gamerules (11.x Classic)
by Kaworru
APTweaks: Gamerules (11.x Classic) is a server-side Forge and NeoForge module that adjusts selected game rules while the server runs, based on its current load.
What it does
The module watches server load and changes game rules such as random tick speed, entity cramming, raid frequency, patrol and wandering trader spawns, and insomnia when the server is under high load. The aim is to keep TPS and FPS steadier during busy periods. Changes apply only to the rules the module manages, and the server owner decides which of them are touched through the config files.
Only the server needs the mod: players join without installing anything, and the server runs it alone. It is one of the APTweaks modules, so Required dependencies: APTweaks: Core (11.x Classic) must be installed alongside it. APTweaks: Items (11.x Classic), APTweaks: Player (11.x Classic) and APTweaks: Spawn (11.x Classic) are optional and can be added to extend the set of tweaks. The mod is open source under the MIT License, and builds cover 1.18.2 – 1.21.1 across Forge and NeoForge.
Key features
Dynamic random tick speed
The random tick speed is raised or lowered according to the load measured on the server.
Entity cramming control
The entity cramming rule is tuned to reduce lag spikes caused by crowded areas.
Spawn and raid controls
Raids, patrols, wandering traders and insomnia are adjusted when the server is under high load.
Built-in debug output
A debug readout shows what the optimizer is changing, so the owner can check its effect.
Gallery
Compatibility
Latest build for each game version and loader.
1.21.x2 of 2 versions with builds
1.20.x6 of 6 versions with builds
1.19.x5 of 5 versions with builds
1.18.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 3
Use cases
Busy multiplayer servers
A server with many players and loaded chunks can use the module to hold TPS steadier at peak times.
Modpacks on the 11.x Classic line
The 11.x Classic LTS build suits existing Forge modpacks that need a stable version of the tweaks.
Who it’s for: Server owners who run Forge or NeoForge servers and want the game rules to respond to load. Players need nothing installed on their side.
Questions
Does APTweaks: Gamerules need to be installed on the client?
Which dependency does APTweaks: Gamerules require?
Which loaders and versions are supported?
In the catalog
APTweaks: Gamerules (11.x Classic) is one of 3,545 Optimization mods on ModsFinder, and one of 1,441 Optimization mods for Forge. 32,366 mods support Minecraft 1.21.1.
More from Kaworru
Similar mods
What the author says
Server-side Forge module that keeps TPS/FPS stable by dynamically adjusting selected game rules based on server load. Works standalone on the server; clients are optional. Stable 11.x Classic / LTS module for existing Forge modpacks.
Official listing
- Owner
- Kaworru
- Published
- 2023-12-09
- Updated on Modrinth
- 2026-03-10
- Facts verified
- 2026-10-15
