Mods for 1.20.1
3,818 mods match your filters.
Now the villagers are replenishing the village's resources! Totally vanilla.
A lightweight region managment mod inspired by WorldGuard.
Craft Backpack!
A Fabric Vanilla World Border plugin for BlueMap
Tickwatch is a tiny, server-side Minecraft mod that records each player's playtime, kills, and deaths and stores them in a plain JSON file per world. It runs on both Fabric and NeoForge.
Live Stream Notifications adds commands for stream notifications in Minecraft chat. The mod allows streamers to quickly announce stream starts with links and platform information.
Prevents mobs from taking excessive damage. Insanely configurable.
A comprehensive minecraft mod that tried to overhaul repairing to make the game much harder and more balanced.
this mod increases zombie spawn rate my 10x
Streamlines crafting by reducing steps and improving recipe efficiency without breaking game balance.
Arrows can be crafted with iron nuggets
Can you survive in the nether without being able to get out for a long time?
Recover the blocks swallowed by a Wither Storm when that Wither Storm is finally defeated.
Allows XP bottles to store NBT containing the amount of XP they will yield.
A mod for fishyfool modpack. Provides many features as Mojang's joke, removed, mentioned and unused.
These are high-rises designed for distribution and use in Minecraft roleplay, with a height of 140-200
Very jankily removes enchantments from natural loot pools.
Hopper downloads plugin dependencies from Hangar, Modrinth, SpigotMC, and GitHub Releases at runtime so you don't need to shade them.
Automatically restores players’ health and hunger when they wake up from bed. keeping you ready for adventure.
Everybody cannot do anything until there're enough player online
A refactorization of mod originally created for a Minecraft Bingo Event
A server-side mod for Minecraft Forge 1.20.1 that automatically collects and stores all dropped items in an accessible dustbin.
A mod that only clears entity overflow chunks
This mod to lock the iron golem's originally random damage to its maximum value.





















