Mods for 1.21.8
1,810 mods match your filters.
Every chunk randomizes into a different block
A completely overhauled trial chambers
Adds tamable mice into the game, that will fight and protect you.
Add-on for CliffTree, populates biomes of the world with diverse new animal variants! Short for "Butterflies and Bees"
Makes biomes bigger (but not as big as in Large Biomes preset)
No more lag while exploring! Load chunks beforehand so you can enjoy exploration.
An add-on/extension of Chunky to generate chunks when no players are online.
Large and complex mineshafts themed for various biomes and dimensions. Filled with loot and mobs
11 New cave/underground biomes
A datapack & mod that changes the build height limit to 4064 blocks in The Overworld & End, and 2032 blocks in The Nether
Retired, we decided to retire this project. We wherent happy with the main DnT Stronghold overhaul but the v3 version of the main DnT Stronghold Overhaul Unified the designs of both projects. eliminating the need for both
Changes The Nether's maximum build height to 384 and logical height to 256. Made to integrate with Amplified Nether.
Minecraft too easy? Try this mods with nearly 40 modifiers - settings new mini bosses, which made minecraft become hard & insane. Enhanced hostile mobs' AI & Angry passive mob. Zombie place/break blocks. Skeleton,Spider,Creeper,Enderman.
Deadly Deadly Dungeon add new sprawling randomly generated dungeons with multiple levels of difficulty, loot and bosses. The datapack is ideal if you want an adventure or a real challenge. Can you beat the dungeon?
A datapack that reworks vanilla minecraft villages.
This mod adds the Common Raven as a mob to your world.
Travel around the world without barriers: RoadArchitect automatically scans your world, finds villages, and other structures, and then lays a network of roads between them.
Dense ores for traditional Minecraft ores which drop double the amount of materials!
🌎 Allows setting an exact custom spawn point for (newly) created worlds and spawn tweaks.
Mythology And Prehistoric Creatures Reclaim The Overworld
Natural Temperature is a mod that overhauls the way biomes are placed in the world, creating a layout that more closely resembles Earth’s climate zones with cold biomes in the north and warm biomes in the south.
A simple mod that adds more concrete variants into Minecraft!
Datapack that caps the world terrain at sea-level for the Overworld, Nether, and End.
I have added a new type of village with new villagers in the end with new trades new professions and new structures























