NeoForge mods
13,477 mods match your filters.
Adds a block to render the sky
Omnidirectional Movement based on games like Call of Duty Black Ops 6 and The Finals.
Broadcast audio to everyone
Rubinated Nether is a Vanilla+ mod which adds Nether Ruby into the game for utility, decoration and redstone.
Simple, yet effective way to automate any tree-collection process you have going on.
Enhanced Celestials 2: Core is a rewritten version of the first Enhanced Celestial's lunar event scheduling system and datapack loader. This mod has no content and functions solely as a library to hook up and create Lunar Events.
Adds Rings that apply potion effects to the player while worn. compat with Trinkets / Curios API / Curios API Continuation / Accessories / Adorned
A mod which substantially improves Minecraft's data driven world generation error detection, reporting, and recovery mechanisms.
Added ranking system and cross server matching support for Cobblemon
Post comments right into the game world, associated with certain locations - an idea similar to Danmaku in videos.
Put any mob into a bucket! Completely customizable!
The "Woodcutter" Data Pack adds the ability to cut all wood types with the Stonecutter.
Shows how long until a TNT explodes!
Puts reinforced deepslate into the pickaxe minable tag, making breaking it much more bearable
Makes so the each stat of a baby horse is atleast as good as the of better parent.
Adds intro cutscenes to some L_Ender's Cataclysm bosses
Garnished Additions is an addon mod to Create: Garnished that adds over 100 new edible foods and a host of other items and recipes to the game!
Mod that hides certain keybinds!
Placed campfires are unlit.
Removes all shadows on text.
Adds a song when you are in the range of an Illager Raid!
Component Viewer is a mod for Minecraft Java Edition that allows you to view and copy components of any item stack.
Server-side mod that gives armor stands arms by default. The arms can be toggled individually by shift-right-clicking an armor stand.
Manage worldborders per-dimension, rather than per-world!























