Utility
5,070 mods match your filters.
Home System - Craft - Teleport - Share - Enjoy
Disables repairing of items in the crafting table
Fix Quark#3951
Makes villager curing apply to all players, not just the player who cured the villager
Never lose your items on death. A grave spawns where you died, holding your inventory and XP.
Adds tools made out of emerald blocks
Store stuff in bookshelves. Fabric, server-only, vanilla-friendly!
A slightly jank solution to mojang's patch to string dupers. Read the documentation for a guide
This is a small server-side only utility mod to allow server owners/admins to use whitelisting on servers running in Offline mode.
Let you configure to allow spawn entity after some achievement events
Automatic Ngrok tunnel opener for Dedicated Servers. Includes integration with GitHub for saving the Ngrok tunnel IP in a Gist for players to use with EverChanging.
This mod removes blacklist symbols from signs, books, and when renaming items in an anvil.
Warvior CC: Sable Wired Fix is a small compatibility mod for Sable and CC. It fixes modem and wired-network issues on moving contraptions and ships.
Restricts access to specific dimensions based on XP, PlayerEX level, and other conditions.
This project is a custom plugin for cobblemon that let the players use a special pokebuilder using the Impactor plugin currency.
A few quality of life game play changes such as block don't fly in a random direction when mined, set repair cost in anvils and a few others. Server-side and configurable though in game `gamerules` command
Endless storm, endless dread.
This mod lets you leash ANY mob!
adds a simple mechanics for SDM Shop, when killing any mob will be credited currency
Logging a wide range of user actions.
Control which entities can spawn with a simple config. Vanilla and Modded!
AdminMode lets server admins switch between Creative and Survival while preserving their inventory, experience, health, and hunger.
No-Join-No-Leave is a simple Minecraft server mod that removes the messages when a player joins or leaves the server.
One soul, many bodies—share your health, hunger, and life with every player in a unified survival challenge.























