Mods for 1.18.2
454 mods match your filters.
Put all plants into flower pots
A Server Friendly Chunk Loader Mod
A dead-simple mod that adds an AWT loading window before Minecraft's main window opens.
Fixes the old bug introduced in 1.14 where the Ender Dragon's Vertical Movement is very slow. Effectively patches out one-cycling. If you've fought the dragon in 1.12 or 1.13 you might know what this is.
Changes the Stonecutter GUI to a more clear GUI with enlarged Icons and automatic refill
Adds just one item to the game: A Baguette.
Forces Minecraft to use a specified OpenGL version. (mod default = 2.0)
Minecraft mod to fix long-standing FPS stability issues.
Fixed NBT compat for multiplayer in BC
This data pack provides developers with some useful functions and is compatible with all versions of Minecraft (except for those versions where data packs cannot be installed).
[UNOFFICIAL PORT] Reduce block entity FPS lag with almost no compromises, and improve their visuals
An unofficial port of SodiumLeafCulling by Txni
Extendable treated-wood, aluminium, steel posts and more for ImmersiveEngineering.
Makes changing Mipmaplevels and Language faster, by instead of doing a full reload, only reloading the respective part of the game.
Increases the output of the chain recipe, giving 2 chains per craft instead of 1.
Changes the behaviour of Mending to repair things in your inventory
A lightweight library mod that provides various data structures such as KD Trees and Segment Trees, alongside some other utilitarian functionalities.
Optimize leaves rendering and increase FPS without noticeable visual changes.
Potion Level Fix is a mod that enhances potion effect display, it fixs many problems.
Mix of small optimizations for your Minecraft
A client-side mod using Carpet Mod operation logic, providing some very very very useful features.
An easy to use GUI for CarpetMod
Very simple mod that disables spawners.
Fixes memory leaks when switching dimensions. Mods like Collective, AmbientSounds and Create retain old worlds in RAM - this mod cleans them up automatically, recovering 2-4 GB per transition.






















