Load My Chunks
by Drathonix
Load My Chunks keeps chunks loaded through chunk loaders, and a server can put chunks that run too slowly into a dormant state, with Architectury API and Fabric API required.
What it does
A chunk that is force-loaded only stays active when at least one chunk loader covers it. Chunk loaders keep working when no player is online. If a forced chunk's tick duration goes above the server's maximum, the chunk stops being forced and enters a dormant state for some time. Once the dormant period ends, it wakes again and gets a brief grace period in which it is exempt from tick duration checks, which gives multiblock structures, such as Mekanism multiblocks with their initial load overhead, a chance to reinitialize.
Architectury API and Fabric API are required on Fabric, and Architectury API is required on Forge and NeoForge. Every player and the server need a copy of the mod. Files are published for Fabric, Forge and NeoForge, under the MIT License, and the source code is open source. Each release line expects its own Java runtime: 1.16.5 runs on Java 8, 1.18.2 – 1.20.4 on Java 17, and 1.20.6 onward on Java 21, so matching the runtime to the release prevents problems.
Key features
Server-friendly chunk loading
Only chunks that contain at least one chunk loader remain force-loaded, which limits the server work spent on idle areas.
Dormant chunks
A forced chunk whose tick duration exceeds the server maximum is paused in a dormant state instead of running at full cost.
Grace period after dormancy
After a dormant period, a chunk is exempt from tick duration checks for a short time, so multiblocks can reinitialize.
Operation without players
Chunk loaders continue to work with no player online, so force-loaded areas stay active on a server.
Gallery
Compatibility
Latest build for each game version and loader.
1.21.x4 of 4 versions with builds
1.20.x3 of 3 versions with builds
1.19.x2 of 2 versions with builds
1.18.x1 of 1 version with builds
1.16.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Optional 1
How it compares
Chunk Loaders is a Fabric, Forge, NeoForge and Quilt mod for 1.12 – 26.3 with client and server environment, released under All rights reserved and not open source. Chunk Schedudeler is open source under the GNU Lesser General Public License v3.0 or later, for Fabric and Forge files covering 1.18.2 – 1.20.4. Chunk Loader is server required with client optional, open source under the GNU Lesser General Public License v3.0 only, and published for 1.19 – 1.21.1 on four loaders.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Load My Chunks | Fabric, Forge and NeoForge | 1.16.5 – 1.21.3 | Client and server | 2026-07-15 |
| Chunk Loaders | Fabric, Forge, NeoForge and Quilt | 1.12 – 26.3 | Client and server | 2026-09-15 |
| Chunk Schedudeler | Fabric and Forge | 1.18.2 – 1.20.4 | Client and server | 2024-12-17 |
| Chunk Loader | Fabric, Forge, NeoForge and Quilt | 1.19 – 1.21.1 | Server required, client optional | 2024-08-29 |
Questions
Does Load My Chunks need Architectury API?
Does the server need Load My Chunks?
Which Java version does Load My Chunks need?
In the catalog
Load My Chunks is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 13,252 mods support Minecraft 1.21.3.
More from Drathonix
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What the author says
Chunks are forceloaded only if they contain at least one chunk loader. If the chunk tick duration exceeds the server side maximum, then the chunk will cease being forceloaded and enter a dormant state for some time. Dormant forced chunks will awaken once more at the end of the dormant period and enter a brief grace…
Official listing
- Modrinth page
- modrinth.com/mod/load-my-chunks
- Owner
- Drathonix
- Published
- 2024-05-26
- Updated on Modrinth
- 2026-07-15
- Facts verified
- 2026-10-15
