Mods for 1.21
1,082 mods match your filters.
Completely removes recipe book from the game, optimizing player data.
Attempts to optimize the generation of Jigsaw Structures and NBT pieces
Instantly closes the loading terrain screen on world changing and drastically reduces the resource pack loading screen duration
Reduce GPU and CPU usage automatically when no user operation exists.
Cull leaves while looking hot!
Fast nvidia only rendering engine for sodium
[NOTE: This mod is now only intended for use with pre-existing Faster Random worlds]
Provides DSA & fastest math formulas to game render system for best perfomance! Compatible with Sodium/Embeddium, Iris and shaders.
A modpack utility mod that allows to disable spawning of any entity.
Render the GUI and screens at a lower framerate to speed up what's really important: the worldrendering.
Provides powerful network optimization capabilities for all mainstream systems.
Beautiful clouds in touch with the vanilla style
Vulkan renderer mod for Minecraft.
lazy-language-loader improves loading times when changing your language by only reloading the language instead of all the game resources!
Mod for optimizing signs and beacons.
Removes useless information from the debug screen.
This mods allows more precise manipulation of entity view distance on client and server
Structure blocks. But bigger (and optimised). Up to 512 blocks!
Library - mod. Needed for my mods. Contains a set of utilities, custom config, abstractions and more.
Shows shield states, represented by color. This mod was ported forward and improved on by Walksy.
Improves pinging behaviour of the multiplayer server list
Modpack utility mod that allows to disable items and/or its interactions. Also removes them from creative tabs, recipes, trades, and JEI/REI/EMI.
Support stacked cooking & optimize recipe-matching in Farmer's Delight
Resolves issues with shield sounds and corrects the animation glitch where the player's shield doesn't display blocking properly.



















