Mods for 1.19.4
1,304 mods match your filters.
π² Gives new shulker spawns a random shell color based on a configurable list.
A mod that reworks mob AIs. Including some bosses.
πΊ While teleporting via commands, portals or Waystones, pets and mounts will be teleported too!
Not just Any Ordinary Dweller...
π§ββοΈπΎ Allows changing the default chance a zombie spawns as the villager variant.
Additions to the Deserts and Badlands to make them more interesting to explore
Recruit and command villagers, manage armies through custom GUIs, enjoy PvP with diplomacy and team compatibility, and fully configurable features.
π§ββοΈ Allows giants to spawn naturally with custom AI (based on zombies) and other tweaks.
π· Spiders and cave spiders can periodically produce a cobweb/spiderweb when a player is close.
Diversifies Piglins by giving unique features to their vanilla variants, and adds new Piglin types to fill specific gameplay niches.
Adds new recipes and other functionality for sculk blocks, items, and the warden.
New Arrows - Dynamite
An Aether add-on that expands upon the concepts of the original mod
A datapack that adds a new horrifying creature to minecrafts caves and dark spaces
πΎ Allows all mobs which can carry equipment to pick up items from the floor.
Tired of chasing mobs? Imprison all those pesky mobs in cages and easily collect their drops!
Stops enderman from pickung up blocks
Fight bosses based off of the Seven deadly sins and many more while using unique custom weapons with abilities!
π Allows creepers to spawn charged in order to increase the game's difficulty.
Neat, tiny attribute displays for all mobs with great customization!
Adorable little pests that can be tamed and trained in combat, automation, resource gathering, cooking and more
Tensura: Dungeon expands on Tensura Reincarnated by introducing a full dungeon system inspired by Rimuruβs Labyrinth. Explore a procedurally generated dungeon filled with traps, shrine trials, rare mobs, and boss fights β all tied into a progression-based
π§ββ Returns the ability for zombie spawners to spawn the villager variant, removed in 1.11.
π· Makes Piglins and Hoglins be able to survive in the overworld, unless they're weakened.























