Mods for 1.21.2
1,289 mods match your filters.
Use a Goat Horn to locate your tamed horse whenever you lose them. A small and simple use for the goat horn.
When a ghast dies in a portal, the frame becomes crying obsidian and shatters.
Adds a crab, which lost in the Mob Vote 2023.
Disable Skeleton in Minecraft by preventing its spawning and removing any that appear in the world
Zombies slow you down when they hit you, along with preventing you from jumping, think of it like a grapple. Very Simple.
Get ready to face thirsty zombies, they will break all blocks to get to you! Literally.
XP Synthesiser is a mod that lets you synthesise XP from power. The main goal of this mod is to provide those on multiplayer and singleplayer with a simple, lag-less alternative to mobfarms that provides solely experience.
Allows the player to turn Wandering Traders into villagers with their respective job site block. Also...
Adds a crafting recipe for Trial Spawners
Adds a new horrifying foe to your game...
A collection of mons inspired by the Cthulhu Mythos and other Lovecraft works with some of my own little freaks thrown in every now and then.
Silverfish drop iron nuggets
Noel ~ A Christmas Mod
Make Creepers ignite only within your field of view.
Gives you the location of nearby players!
Makes blocks/items/dimensions which require hostile mob drops available in peaceful difficulty
All minecraft loot chests have a 20% chance to have THE MIMIC.
Updated Neoforge & Fabric port of the original Wandering Pets mod.
Add missing buildings for More Villagers mod
Defer nametag rendering to fix translucency issues.
Rework of LootBags mod in higher Minecraft versions.
This mod provides a simple way to disable any way mob spawning in Minecraft. This is a community port of the original BadMobs mod for Fabric 1.21.1. Once installed, you can modify the generated config file to disable spawning behavior
Another mod that disables bats natural spawning
this is a mod for Minecraft that seeks to transform the game experience into something closer to real life. It includes elements such as needs management (hunger, health, energy), an economy system, work, and the ability to interact with other player






















